The shader compilation error occurred in wp_stripes.frag, which handles the "stripes" wallpaper transition. The bug was caused by the modulo operator (%), which is not supported in the older GLSL version your system is using for compilation. I fixed it by replacing the incompatible % operator with the standard mod() function, which works across all GLSL versions. |
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| .. | ||
| circled_image.frag | ||
| rounded_image.frag | ||
| wp_disc.frag | ||
| wp_fade.frag | ||
| wp_stripes.frag | ||
| wp_wipe.frag | ||