The shader compilation error occurred in wp_stripes.frag, which handles the "stripes" wallpaper transition. The bug was caused by the modulo operator (%), which is not supported in the older GLSL version your system is using for compilation. I fixed it by replacing the incompatible % operator with the standard mod() function, which works across all GLSL versions. |
||
|---|---|---|
| .. | ||
| frag | ||
| qsb | ||