noctalia-shell/Modules/SidePanel/Cards/ProfileCard.qml

113 lines
2.5 KiB
QML

import QtQuick
import QtQuick.Effects
import QtQuick.Layouts
import Quickshell
import Quickshell.Io
import Quickshell.Widgets
import qs.Modules.SettingsPanel
import qs.Modules.SidePanel
import qs.Commons
import qs.Services
import qs.Widgets
// Header card with avatar, user and quick actions
NBox {
id: root
property string uptimeText: "--"
RowLayout {
id: content
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
anchors.margins: Style.marginM * scaling
spacing: Style.marginM * scaling
NImageCircled {
width: Style.baseWidgetSize * 1.25 * scaling
height: Style.baseWidgetSize * 1.25 * scaling
imagePath: Settings.data.general.avatarImage
fallbackIcon: "person"
borderColor: Color.mPrimary
borderWidth: Math.max(1, Style.borderM * scaling)
}
ColumnLayout {
Layout.fillWidth: true
spacing: Style.marginXXS * scaling
NText {
text: Quickshell.env("USER") || "user"
font.weight: Style.fontWeightBold
font.capitalization: Font.Capitalize
}
NText {
text: `System uptime: ${uptimeText}`
font.pointSize: Style.fontSizeS * scaling
color: Color.mOnSurfaceVariant
}
}
RowLayout {
spacing: Style.marginS * scaling
Layout.alignment: Qt.AlignRight | Qt.AlignVCenter
Item {
Layout.fillWidth: true
}
NIconButton {
icon: "settings"
tooltipText: "Open settings."
onClicked: {
settingsPanel.requestedTab = SettingsPanel.Tab.General
settingsPanel.open()
}
}
NIconButton {
id: powerButton
icon: "power"
tooltipText: "Power menu."
onClicked: {
powerPanel.open()
sidePanel.close()
}
}
NIconButton {
id: closeButton
icon: "close"
tooltipText: "Close side panel."
onClicked: {
sidePanel.close()
}
}
}
}
// ----------------------------------
// Uptime
Timer {
interval: 60000
repeat: true
running: true
onTriggered: uptimeProcess.running = true
}
Process {
id: uptimeProcess
command: ["cat", "/proc/uptime"]
running: true
stdout: StdioCollector {
onStreamFinished: {
var uptimeSeconds = parseFloat(this.text.trim().split(' ')[0])
uptimeText = Time.formatVagueHumanReadableDuration(uptimeSeconds)
uptimeProcess.running = false
}
}
}
function updateSystemInfo() {
uptimeProcess.running = true
}
}