noctalia-shell/Services/ColorSchemeService.qml
2025-09-02 10:34:05 -04:00

145 lines
4.6 KiB
QML

pragma Singleton
import QtQuick
import Qt.labs.folderlistmodel
import Quickshell
import Quickshell.Io
import qs.Commons
import qs.Services
Singleton {
id: root
property var schemes: []
property bool scanning: false
property string schemesDirectory: Quickshell.shellDir + "/Assets/ColorScheme"
property string colorsJsonFilePath: Settings.configDir + "colors.json"
Connections {
target: Settings.data.colorSchemes
function onDarkModeChanged() {
Logger.log("ColorScheme", "Detected dark mode change")
if (!Settings.data.colorSchemes.useWallpaperColors && Settings.data.colorSchemes.predefinedScheme) {
// Re-apply current scheme to pick the right variant
applyScheme(Settings.data.colorSchemes.predefinedScheme)
}
}
}
// --------------------------------
function init() {
// does nothing but ensure the singleton is created
// do not remove
Logger.log("ColorScheme", "Service started")
loadColorSchemes()
}
function loadColorSchemes() {
Logger.log("ColorScheme", "Load ColorScheme")
scanning = true
schemes = []
// Unsetting, then setting the folder will re-trigger the parsing!
folderModel.folder = ""
folderModel.folder = "file://" + schemesDirectory
}
function applyScheme(filePath) {
// Force reload by bouncing the path
schemeReader.path = ""
schemeReader.path = filePath
}
FolderListModel {
id: folderModel
nameFilters: ["*.json"]
showDirs: false
sortField: FolderListModel.Name
onStatusChanged: {
if (status === FolderListModel.Ready) {
var files = []
for (var i = 0; i < count; i++) {
var filepath = schemesDirectory + "/" + get(i, "fileName")
files.push(filepath)
}
schemes = files
scanning = false
Logger.log("ColorScheme", "Listed", schemes.length, "schemes")
}
}
}
// Internal loader to read a scheme file
FileView {
id: schemeReader
onLoaded: {
try {
var data = JSON.parse(text())
var variant = data
// If scheme provides dark/light variants, pick based on settings
if (data && (data.dark || data.light)) {
if (Settings.data.colorSchemes.darkMode) {
variant = data.dark || data.light
} else {
variant = data.light || data.dark
}
}
writeColorsToDisk(variant)
Logger.log("ColorScheme", "Applying color scheme:", path)
} catch (e) {
Logger.error("ColorScheme", "Failed to parse scheme JSON:", e)
}
}
}
// Writer to colors.json using a JsonAdapter for safety
FileView {
id: colorsWriter
path: colorsJsonFilePath
onSaved: {
// Logger.log("ColorScheme", "Colors saved")
}
JsonAdapter {
id: out
property color mPrimary: "#000000"
property color mOnPrimary: "#000000"
property color mSecondary: "#000000"
property color mOnSecondary: "#000000"
property color mTertiary: "#000000"
property color mOnTertiary: "#000000"
property color mError: "#ff0000"
property color mOnError: "#000000"
property color mSurface: "#ffffff"
property color mOnSurface: "#000000"
property color mSurfaceVariant: "#cccccc"
property color mOnSurfaceVariant: "#333333"
property color mOutline: "#444444"
property color mShadow: "#000000"
}
}
function writeColorsToDisk(obj) {
function pick(o, a, b, fallback) {
return (o && (o[a] || o[b])) || fallback
}
out.mPrimary = pick(obj, "mPrimary", "primary", out.mPrimary)
out.mOnPrimary = pick(obj, "mOnPrimary", "onPrimary", out.mOnPrimary)
out.mSecondary = pick(obj, "mSecondary", "secondary", out.mSecondary)
out.mOnSecondary = pick(obj, "mOnSecondary", "onSecondary", out.mOnSecondary)
out.mTertiary = pick(obj, "mTertiary", "tertiary", out.mTertiary)
out.mOnTertiary = pick(obj, "mOnTertiary", "onTertiary", out.mOnTertiary)
out.mError = pick(obj, "mError", "error", out.mError)
out.mOnError = pick(obj, "mOnError", "onError", out.mOnError)
out.mSurface = pick(obj, "mSurface", "surface", out.mSurface)
out.mOnSurface = pick(obj, "mOnSurface", "onSurface", out.mOnSurface)
out.mSurfaceVariant = pick(obj, "mSurfaceVariant", "surfaceVariant", out.mSurfaceVariant)
out.mOnSurfaceVariant = pick(obj, "mOnSurfaceVariant", "onSurfaceVariant", out.mOnSurfaceVariant)
out.mOutline = pick(obj, "mOutline", "outline", out.mOutline)
out.mShadow = pick(obj, "mShadow", "shadow", out.mShadow)
// Force a rewrite by updating the path
colorsWriter.path = ""
colorsWriter.path = colorsJsonFilePath
colorsWriter.writeAdapter()
}
}