import QtQuick import QtQuick.Controls import qs.Commons import qs.Services Item { id: root property string icon: "" property string text: "" property string tooltipText: "" property color pillColor: Color.mSurfaceVariant property color textColor: Color.mOnSurface property color iconCircleColor: Color.mPrimary property color iconTextColor: Color.mSurface property color collapsedIconColor: Color.mOnSurface property real sizeRatio: 0.8 property bool autoHide: false property bool forceOpen: false property bool disableOpen: false // Effective shown state (true if hovered/animated open or forced) readonly property bool effectiveShown: forceOpen || showPill signal shown signal hidden signal entered signal exited signal clicked signal rightClicked signal wheel(int delta) // Internal state property bool showPill: false property bool shouldAnimateHide: false // Exposed width logic readonly property int pillHeight: Style.baseWidgetSize * sizeRatio * scaling readonly property int iconSize: Style.baseWidgetSize * sizeRatio * scaling readonly property int pillPaddingHorizontal: Style.marginM * scaling readonly property int pillOverlap: iconSize * 0.5 readonly property int maxPillWidth: Math.max(1, textItem.implicitWidth + pillPaddingHorizontal * 2 + pillOverlap) width: iconSize + (effectiveShown ? maxPillWidth - pillOverlap : 0) height: pillHeight Rectangle { id: pill width: effectiveShown ? maxPillWidth : 1 height: pillHeight x: (iconCircle.x + iconCircle.width / 2) - width opacity: effectiveShown ? Style.opacityFull : Style.opacityNone color: pillColor topLeftRadius: pillHeight * 0.5 bottomLeftRadius: pillHeight * 0.5 anchors.verticalCenter: parent.verticalCenter NText { id: textItem anchors.centerIn: parent text: root.text font.pointSize: Style.fontSizeXS * scaling font.weight: Style.fontWeightBold color: textColor visible: effectiveShown } Behavior on width { enabled: showAnim.running || hideAnim.running NumberAnimation { duration: Style.animationNormal easing.type: Easing.OutCubic } } Behavior on opacity { enabled: showAnim.running || hideAnim.running NumberAnimation { duration: Style.animationNormal easing.type: Easing.OutCubic } } } Rectangle { id: iconCircle width: iconSize height: iconSize radius: width * 0.5 // When forced shown, match pill background; otherwise use accent when hovered color: forceOpen ? pillColor : (showPill ? iconCircleColor : Color.mSurfaceVariant) anchors.verticalCenter: parent.verticalCenter anchors.right: parent.right Behavior on color { ColorAnimation { duration: Style.animationNormal easing.type: Easing.InOutQuad } } NIcon { text: root.icon font.pointSize: Style.fontSizeM * scaling // When forced shown, use pill text color; otherwise accent color when hovered color: forceOpen ? textColor : (showPill ? iconTextColor : Color.mOnSurface) anchors.centerIn: parent } } ParallelAnimation { id: showAnim running: false NumberAnimation { target: pill property: "width" from: 1 to: maxPillWidth duration: Style.animationNormal easing.type: Easing.OutCubic } NumberAnimation { target: pill property: "opacity" from: 0 to: 1 duration: Style.animationNormal easing.type: Easing.OutCubic } onStarted: { showPill = true } onStopped: { delayedHideAnim.start() root.shown() } } SequentialAnimation { id: delayedHideAnim running: false PauseAnimation { duration: 2500 } ScriptAction { script: if (shouldAnimateHide) { hideAnim.start() } } } ParallelAnimation { id: hideAnim running: false NumberAnimation { target: pill property: "width" from: maxPillWidth to: 1 duration: Style.animationNormal easing.type: Easing.InCubic } NumberAnimation { target: pill property: "opacity" from: 1 to: 0 duration: Style.animationNormal easing.type: Easing.InCubic } onStopped: { showPill = false shouldAnimateHide = false root.hidden() } } NTooltip { id: tooltip positionAbove: Settings.data.bar.position === "bottom" target: pill delay: Style.tooltipDelayLong text: root.tooltipText } Timer { id: showTimer interval: Style.pillDelay onTriggered: { if (!showPill) { showAnim.start() } } } MouseArea { anchors.fill: parent hoverEnabled: true acceptedButtons: Qt.LeftButton | Qt.RightButton onEntered: { root.entered() tooltip.show() if (disableOpen) { return } if (!forceOpen) { showDelayed() } } onExited: { root.exited() if (!forceOpen) { hide() } tooltip.hide() } onClicked: function (mouse) { if (mouse.button === Qt.LeftButton) { root.clicked() } else if (mouse.button === Qt.RightButton) { root.rightClicked() } } onWheel: wheel => { root.wheel(wheel.angleDelta.y) } } function show() { if (!showPill) { shouldAnimateHide = autoHide showAnim.start() } else { hideAnim.stop() delayedHideAnim.restart() } } function hide() { if (forceOpen) { return } if (showPill) { hideAnim.start() } showTimer.stop() } function showDelayed() { if (!showPill) { shouldAnimateHide = autoHide showTimer.start() } else { hideAnim.stop() delayedHideAnim.restart() } } onForceOpenChanged: { if (forceOpen) { // Immediately lock open without animations showAnim.stop() hideAnim.stop() delayedHideAnim.stop() showPill = true } else { hide() } } }