import QtQuick import qs.Commons Item { id: root property color fillColor: Color.mPrimary property color strokeColor: Color.mOnSurface property int strokeWidth: 0 property var values: [] // Pre compute horizontal mirroring readonly property int valuesCount: values.length readonly property int totalBars: valuesCount * 2 readonly property real barSlotWidth: totalBars > 0 ? width / totalBars : 0 Repeater { model: root.totalBars Rectangle { // The first half of bars are a mirror image (reversed values array). // The second half of bars are in normal order. property int valueIndex: index < root.valuesCount ? root.valuesCount - 1 - index // Mirrored half : index - root.valuesCount // Normal half property real amp: root.values[valueIndex] color: root.fillColor border.color: root.strokeColor border.width: root.strokeWidth antialiasing: true width: root.barSlotWidth * 0.5 // Creates a small gap between bars height: Math.max(1, root.height * amp) x: index * root.barSlotWidth y: root.height - height } } }