Settings rework...
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74b233798d
commit
fb68300746
63 changed files with 7139 additions and 1026 deletions
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@ -1,7 +1,7 @@
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import QtQuick
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import QtQuick
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import QtQuick.Controls
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import QtQuick.Layouts
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import Qt5Compat.GraphicalEffects
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import QtQuick.Effects
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import qs.Settings
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import qs.Components
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import qs.Services
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@ -53,24 +53,108 @@ Rectangle {
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spacing: 12
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visible: !!MusicManager.currentPlayer
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// Album art and spectrum
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// Player selector
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ComboBox {
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id: playerSelector
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Layout.fillWidth: true
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Layout.preferredHeight: 40
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visible: MusicManager.getAvailablePlayers().length > 1
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model: MusicManager.getAvailablePlayers()
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textRole: "identity"
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currentIndex: MusicManager.selectedPlayerIndex
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background: Rectangle {
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implicitWidth: 120
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implicitHeight: 40
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color: Theme.surfaceVariant
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border.color: playerSelector.activeFocus ? Theme.accentPrimary : Theme.outline
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border.width: 1
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radius: 16
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}
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contentItem: Text {
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leftPadding: 12
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rightPadding: playerSelector.indicator.width + playerSelector.spacing
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text: playerSelector.displayText
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font.pixelSize: 13
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color: Theme.textPrimary
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verticalAlignment: Text.AlignVCenter
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elide: Text.ElideRight
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}
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indicator: Text {
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x: playerSelector.width - width - 12
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y: playerSelector.topPadding + (playerSelector.availableHeight - height) / 2
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text: "arrow_drop_down"
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font.family: "Material Symbols Outlined"
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font.pixelSize: 24
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color: Theme.textPrimary
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}
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popup: Popup {
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y: playerSelector.height
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width: playerSelector.width
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implicitHeight: contentItem.implicitHeight
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padding: 1
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contentItem: ListView {
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clip: true
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implicitHeight: contentHeight
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model: playerSelector.popup.visible ? playerSelector.delegateModel : null
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currentIndex: playerSelector.highlightedIndex
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ScrollIndicator.vertical: ScrollIndicator {}
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}
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background: Rectangle {
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color: Theme.surfaceVariant
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border.color: Theme.outline
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border.width: 1
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radius: 16
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}
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}
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delegate: ItemDelegate {
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width: playerSelector.width
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contentItem: Text {
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text: modelData.identity
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font.pixelSize: 13
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color: Theme.textPrimary
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verticalAlignment: Text.AlignVCenter
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elide: Text.ElideRight
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}
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highlighted: playerSelector.highlightedIndex === index
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background: Rectangle {
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color: highlighted ? Theme.accentPrimary.toString().replace(/#/, "#1A") : "transparent"
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}
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}
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onActivated: {
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MusicManager.selectedPlayerIndex = index;
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MusicManager.updateCurrentPlayer();
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}
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}
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// Album art with spectrum visualizer
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RowLayout {
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spacing: 12
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Layout.fillWidth: true
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// Album art with spectrum
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// Album art container with circular spectrum overlay
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Item {
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id: albumArtContainer
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width: 96; height: 96 // enough for spectrum and art (will adjust if needed)
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width: 96
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height: 96 // enough for spectrum and art (will adjust if needed)
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Layout.alignment: Qt.AlignLeft | Qt.AlignVCenter
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// Spectrum visualizer
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// Circular spectrum visualizer around album art
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CircularSpectrum {
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id: spectrum
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values: MusicManager.cavaValues
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anchors.centerIn: parent
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innerRadius: 30 // just outside 60x60 album art
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outerRadius: 48 // how far bars extend
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innerRadius: 30 // Position just outside 60x60 album art
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outerRadius: 48 // Extend bars outward from album art
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fillColor: Theme.accentPrimary
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strokeColor: Theme.accentPrimary
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strokeWidth: 0
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@ -80,7 +164,8 @@ Rectangle {
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// Album art image
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Rectangle {
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id: albumArtwork
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width: 60; height: 60
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width: 60
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height: 60
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anchors.centerIn: parent
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radius: 30 // circle
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color: Qt.darker(Theme.surface, 1.1)
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@ -93,6 +178,7 @@ Rectangle {
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anchors.margins: 2
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fillMode: Image.PreserveAspectCrop
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smooth: true
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mipmap: true
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cache: false
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asynchronous: true
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sourceSize.width: 60
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@ -100,20 +186,29 @@ Rectangle {
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source: MusicManager.trackArtUrl
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visible: source.toString() !== ""
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// Rounded corners using layer
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// Apply circular mask for rounded corners
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layer.enabled: true
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layer.effect: OpacityMask {
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cached: true
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maskSource: Rectangle {
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width: albumArt.width
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height: albumArt.height
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radius: albumArt.width / 2 // circle
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visible: false
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}
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layer.effect: MultiEffect {
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maskEnabled: true
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maskSource: mask
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}
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}
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// Fallback icon
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Item {
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id: mask
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anchors.fill: albumArt
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layer.enabled: true
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visible: false
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Rectangle {
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width: albumArt.width
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height: albumArt.height
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radius: albumArt.width / 2 // circle
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}
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}
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// Fallback icon when no album art available
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Text {
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anchors.centerIn: parent
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text: "album"
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@ -171,8 +266,12 @@ Rectangle {
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color: Qt.rgba(Theme.textPrimary.r, Theme.textPrimary.g, Theme.textPrimary.b, 0.15)
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Layout.fillWidth: true
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property real progressRatio: Math.min(1, MusicManager.trackLength > 0 ?
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(MusicManager.currentPosition / MusicManager.trackLength) : 0)
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property real progressRatio: {
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if (!MusicManager.currentPlayer || !MusicManager.isPlaying || MusicManager.trackLength <= 0) {
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return 0;
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}
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return Math.min(1, MusicManager.currentPosition / MusicManager.trackLength);
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}
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Rectangle {
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id: progressFill
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@ -182,7 +281,9 @@ Rectangle {
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color: Theme.accentPrimary
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Behavior on width {
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NumberAnimation { duration: 200 }
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NumberAnimation {
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duration: 200
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}
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}
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}
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@ -196,14 +297,16 @@ Rectangle {
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border.color: Qt.lighter(Theme.accentPrimary, 1.3)
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border.width: 1
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x: Math.max(0, Math.min(parent.width - width, progressFill.width - width/2))
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x: Math.max(0, Math.min(parent.width - width, progressFill.width - width / 2))
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anchors.verticalCenter: parent.verticalCenter
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visible: MusicManager.trackLength > 0
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scale: progressMouseArea.containsMouse || progressMouseArea.pressed ? 1.2 : 1.0
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Behavior on scale {
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NumberAnimation { duration: 150 }
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NumberAnimation {
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duration: 150
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}
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}
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}
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@ -215,15 +318,15 @@ Rectangle {
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cursorShape: Qt.PointingHandCursor
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enabled: MusicManager.trackLength > 0 && MusicManager.canSeek
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onClicked: function(mouse) {
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let ratio = mouse.x / width
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MusicManager.seekByRatio(ratio)
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onClicked: function (mouse) {
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let ratio = mouse.x / width;
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MusicManager.seekByRatio(ratio);
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}
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onPositionChanged: function(mouse) {
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onPositionChanged: function (mouse) {
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if (pressed) {
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let ratio = Math.max(0, Math.min(1, mouse.x / width))
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MusicManager.seekByRatio(ratio)
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let ratio = Math.max(0, Math.min(1, mouse.x / width));
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MusicManager.seekByRatio(ratio);
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}
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}
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}
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@ -318,4 +421,4 @@ Rectangle {
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}
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}
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}
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}
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}
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