feat: add font size scaling with configurable multiplier in settings
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2 changed files with 11 additions and 6 deletions
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@ -7,7 +7,7 @@ import qs.Services
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Singleton {
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property string shellName: "Noctalia"
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property string settingsDir: (Quickshell.env("XDG_CONFIG_HOME") || Quickshell.env("HOME") + "/.config") + "/" + shellName + "/"
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property string settingsDir: Quickshell.env("NOCTALIA_SETTINGS_DIR") || (Quickshell.env("XDG_CONFIG_HOME") || Quickshell.env("HOME") + "/.config") + "/" + shellName + "/"
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property string settingsFile: Quickshell.env("NOCTALIA_SETTINGS_FILE") || (settingsDir + "Settings.json")
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property string themeFile: Quickshell.env("NOCTALIA_THEME_FILE") || (settingsDir + "Theme.json")
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property var settings: settingAdapter
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@ -58,6 +58,7 @@ Singleton {
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property bool reverseDayMonth: false
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property bool use12HourClock: false
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property bool dimPanels: true
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property real fontSizeMultiplier: 1.0 // Font size multiplier (1.0 = normal, 1.2 = 20% larger, 0.8 = 20% smaller)
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property var pinnedExecs: [] // Added for AppLauncher pinned apps
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}
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}
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@ -102,10 +102,14 @@ Singleton {
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// Font Properties
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property string fontFamily: "Roboto" // Family for all text
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property int fontSizeHeader: 32 // Headers and titles
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property int fontSizeBody: 16 // Body text and general content
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property int fontSizeSmall: 14 // Small text like clock, labels
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property int fontSizeCaption: 12 // Captions and fine print
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// Font size multiplier - adjust this in Settings.json to scale all fonts
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property real fontSizeMultiplier: Settings.settings.fontSizeMultiplier || 1.0
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// Base font sizes (multiplied by fontSizeMultiplier)
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property int fontSizeHeader: Math.round(32 * fontSizeMultiplier) // Headers and titles
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property int fontSizeBody: Math.round(16 * fontSizeMultiplier) // Body text and general content
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property int fontSizeSmall: Math.round(14 * fontSizeMultiplier) // Small text like clock, labels
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property int fontSizeCaption: Math.round(12 * fontSizeMultiplier) // Captions and fine print
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}
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