Scaling: many improvements and fixes
- radius are not pixels, they should not be scaled - use "screen" instead of "Screen" which helps a lot in some places
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43 changed files with 532 additions and 538 deletions
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@ -9,11 +9,11 @@ Rectangle {
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property int size: 80
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property color backgroundColor: Theme.surfaceVariant
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property color progressColor: Theme.accentPrimary
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property int strokeWidth: 6 * Theme.scale(Screen)
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property int strokeWidth: 6 * Theme.scale(screen)
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property bool showText: true
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property string units: "%"
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property string text: Math.round(progress * 100) + units
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property int textSize: 10 * Theme.scale(Screen)
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property int textSize: 10 * Theme.scale(screen)
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property color textColor: Theme.textPrimary
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// Notch properties
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