NPanel dimensions & Dimmer: Panels have no margin they are full screen and prevent clicking on the bar until dismissed.
Margins are now included in the rectangle X,Y coordinates calculation Might sound weird at first but it fixes a lot of inconsistencies/issues we have had for a long time when a panel was open: - can't close panel when clicking in a dead zone of the bar. - hovering an icon on the bar used to make it look like you could interact with it, but the click would just close the panel and not actuall y do anything with bar . I recommend turning back on dimming, as it is now way cooler. Changed the default to true.
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2 changed files with 60 additions and 62 deletions
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@ -328,7 +328,7 @@ Singleton {
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// general
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property JsonObject general: JsonObject {
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property string avatarImage: defaultAvatar
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property bool dimDesktop: false
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property bool dimDesktop: true
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property bool showScreenCorners: false
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property bool forceBlackScreenCorners: false
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property real radiusRatio: 1.0
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@ -193,54 +193,6 @@ Loader {
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anchors.right: true
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anchors.bottom: true
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margins.top: {
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if (!barIsVisible) {
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return 0
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}
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switch (barPosition || panelAnchorVerticalCenter) {
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case "top":
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return (Style.barHeight + Style.marginS) * scaling + (Settings.data.bar.floating ? Settings.data.bar.marginVertical * 2 * Style.marginXL * scaling : 0)
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default:
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return Style.marginS * scaling
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}
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}
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margins.bottom: {
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if (!barIsVisible || panelAnchorVerticalCenter) {
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return 0
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}
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switch (barPosition) {
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case "bottom":
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return (Style.barHeight + Style.marginS) * scaling + (Settings.data.bar.floating ? Settings.data.bar.marginVertical * 2 * Style.marginXL * scaling : 0)
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default:
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return Style.marginS * scaling
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}
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}
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margins.left: {
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if (!barIsVisible || panelAnchorHorizontalCenter) {
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return 0
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}
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switch (barPosition) {
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case "left":
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return (Style.barHeight + Style.marginS) * scaling + (Settings.data.bar.floating ? Settings.data.bar.marginHorizontal * 2 * Style.marginXL * scaling : 0)
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default:
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return Style.marginS * scaling
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}
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}
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margins.right: {
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if (!barIsVisible || panelAnchorHorizontalCenter) {
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return 0
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}
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switch (barPosition) {
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case "right":
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return (Style.barHeight + Style.marginS) * scaling + (Settings.data.bar.floating ? Settings.data.bar.marginHorizontal * 2 * Style.marginXL * scaling : 0)
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default:
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return Style.marginS * scaling
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}
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}
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// Close any panel with Esc without requiring focus
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Shortcut {
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sequences: ["Escape"]
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@ -290,9 +242,55 @@ Loader {
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y: calculatedY
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// ---------------------------------------------
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// All Style.marginXXX are handled above in the PanelWindow itself.
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// Does not account for corners are they are negligible and helps keep the code clean.
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// ---------------------------------------------
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property real marginTop: {
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if (!barIsVisible) {
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return 0
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}
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switch (barPosition || panelAnchorVerticalCenter) {
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case "top":
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return (Style.barHeight + Style.marginS) * scaling + (Settings.data.bar.floating ? Settings.data.bar.marginVertical * 2 * Style.marginXL * scaling : 0)
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default:
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return Style.marginS * scaling
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}
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}
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property real marginBottom: {
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if (!barIsVisible || panelAnchorVerticalCenter) {
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return 0
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}
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switch (barPosition) {
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case "bottom":
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return (Style.barHeight + Style.marginS) * scaling + (Settings.data.bar.floating ? Settings.data.bar.marginVertical * 2 * Style.marginXL * scaling : 0)
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default:
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return Style.marginS * scaling
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}
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}
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property real marginLeft: {
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if (!barIsVisible || panelAnchorHorizontalCenter) {
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return 0
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}
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switch (barPosition) {
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case "left":
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return (Style.barHeight + Style.marginS) * scaling + (Settings.data.bar.floating ? Settings.data.bar.marginHorizontal * 2 * Style.marginXL * scaling : 0)
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default:
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return Style.marginS * scaling
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}
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}
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property real marginRight: {
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if (!barIsVisible || panelAnchorHorizontalCenter) {
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return 0
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}
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switch (barPosition) {
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case "right":
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return (Style.barHeight + Style.marginS) * scaling + (Settings.data.bar.floating ? Settings.data.bar.marginHorizontal * 2 * Style.marginXL * scaling : 0)
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default:
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return Style.marginS * scaling
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}
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}
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// ---------------------------------------------
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property int calculatedX: {
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@ -300,9 +298,9 @@ Loader {
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if (panelAnchorHorizontalCenter) {
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return Math.round((panelWindow.width - panelBackground.width) / 2)
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} else if (panelAnchorLeft) {
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return 0
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return marginLeft
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} else if (panelAnchorRight) {
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return Math.round(panelWindow.width - panelBackground.width)
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return Math.round(panelWindow.width - panelBackground.width - marginRight)
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}
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// No fixed anchoring
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@ -310,10 +308,10 @@ Loader {
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// Vertical bar
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if (barPosition === "right") {
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// To the left of the right bar
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return Math.round(panelWindow.width - panelBackground.width)
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return Math.round(panelWindow.width - panelBackground.width - marginRight)
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} else {
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// To the right of the left bar
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return 0
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return marginLeft
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}
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} else {
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// Horizontal bar
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@ -321,8 +319,8 @@ Loader {
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// Position panel relative to button
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var targetX = buttonPosition.x + (buttonWidth / 2) - (panelBackground.width / 2)
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// Keep panel within screen bounds
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var maxX = panelWindow.width - panelBackground.width
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var minX = Style.marginS * scaling
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var maxX = panelWindow.width - panelBackground.width - marginRight
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var minX = marginLeft
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return Math.round(Math.max(minX, Math.min(targetX, maxX)))
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} else {
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// Fallback to center horizontally
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@ -337,9 +335,9 @@ Loader {
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if (panelAnchorVerticalCenter) {
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return Math.round((panelWindow.height - panelBackground.height) / 2)
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} else if (panelAnchorTop) {
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return 0
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return marginTop
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} else if (panelAnchorBottom) {
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return Math.round(panelWindow.height - panelBackground.height)
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return Math.round(panelWindow.height - panelBackground.height - marginBottom)
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}
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// No fixed anchoring
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@ -349,8 +347,8 @@ Loader {
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// Position panel relative to button
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var targetY = buttonPosition.y + (buttonHeight / 2) - (panelBackground.height / 2)
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// Keep panel within screen bounds
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var maxY = panelWindow.height - panelBackground.height
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var minY = Style.marginS * scaling
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var maxY = panelWindow.height - panelBackground.height - marginBottom
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var minY = marginTop
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return Math.round(Math.max(minY, Math.min(targetY, maxY)))
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} else {
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// Fallback to center vertically
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@ -360,10 +358,10 @@ Loader {
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// Horizontal bar
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if (barPosition === "bottom") {
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// Above the bottom bar
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return Math.round(panelWindow.height - panelBackground.height)
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return Math.round(panelWindow.height - panelBackground.height - marginBottom)
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} else {
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// Below the top bar
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return 0
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return marginTop
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}
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}
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}
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