Scaling: Replaced all Theme.uiScale by Theme.scale(Screen) so stuff scale accordingly to the Screen used by the Item/component
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50 changed files with 564 additions and 568 deletions
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@ -42,7 +42,7 @@ Item {
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}
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}
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font.family: mouseAreaBell.containsMouse ? "Material Symbols Rounded" : "Material Symbols Outlined"
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font.pixelSize: 16 * Theme.uiScale
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font.pixelSize: 16 * Theme.scale(Screen)
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font.weight: {
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if (shell && shell.notificationHistoryWin && shell.notificationHistoryWin.hasUnread) {
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return Font.Bold;
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