Scaling: Replaced all Theme.uiScale by Theme.scale(Screen) so stuff scale accordingly to the Screen used by the Item/component

This commit is contained in:
quadbyte 2025-08-07 14:09:18 -04:00
parent 3148dc62a0
commit cb74b6e5d5
50 changed files with 564 additions and 568 deletions

View file

@ -42,7 +42,7 @@ Item {
}
}
font.family: mouseAreaBell.containsMouse ? "Material Symbols Rounded" : "Material Symbols Outlined"
font.pixelSize: 16 * Theme.uiScale
font.pixelSize: 16 * Theme.scale(Screen)
font.weight: {
if (shell && shell.notificationHistoryWin && shell.notificationHistoryWin.hasUnread) {
return Font.Bold;