Corner: use GPU based renderer so we get antialiasing
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1 changed files with 1 additions and 2 deletions
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@ -57,8 +57,7 @@ Shape {
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x: _isLeft ? offsetX : (parent ? parent.width - width + offsetX : 0)
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y: _isTop ? offsetY : (parent ? parent.height - height + offsetY : 0)
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// Optimized rendering settings - reduced quality for better performance
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preferredRendererType: Shape.GeometryRenderer // Use simpler renderer
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preferredRendererType: Shape.CurveRenderer // Use GPU-based renderer
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layer.enabled: false // Disable layer rendering to save memory
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antialiasing: true // Use standard antialiasing instead of MSAA
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