Dock: improvements, new animations, always float, better look.
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7860c41959
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2 changed files with 77 additions and 54 deletions
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@ -60,6 +60,7 @@ Singleton {
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property int animationFast: Math.round(150 * Settings.data.general.animationSpeed)
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property int animationNormal: Math.round(300 * Settings.data.general.animationSpeed)
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property int animationSlow: Math.round(450 * Settings.data.general.animationSpeed)
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property int animationSlowest: Math.round(750 * Settings.data.general.animationSpeed)
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// Dimensions
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property int barHeight: 36
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@ -34,24 +34,28 @@ Variants {
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WlrLayershell.namespace: "noctalia-dock"
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property bool autoHide: Settings.data.dock.autoHide
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property bool hidden: autoHide
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property int hideDelay: 500
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property int showDelay: 100
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property int hideAnimationDuration: Style.animationFast
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property int showAnimationDuration: Style.animationFast
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property int peekHeight: 7 * scaling
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property int fullHeight: dockContainer.height
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property int iconSize: 36
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readonly property bool autoHide: Settings.data.dock.autoHide
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readonly property int hideDelay: 500
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readonly property int showDelay: 100
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readonly property int hideAnimationDuration: Style.animationFast
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readonly property int showAnimationDuration: Style.animationFast
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readonly property int peekHeight: 7 * scaling
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readonly property int fullHeight: dockContainer.height
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readonly property int iconSize: 36 * scaling
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readonly property int floatingMargin: 12 * scaling // Margin to make dock float
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// Bar positioning properties
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property bool barAtBottom: Settings.data.bar.position === "bottom"
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property int barHeight: barAtBottom ? (Settings.data.bar.height || 30) * scaling : 0
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property int dockSpacing: 4 * scaling // Space between dock and bar
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// Bar detection and positioning properties
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readonly property bool hasBar: modelData.name ? (Settings.data.bar.monitors.includes(modelData.name)
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|| (Settings.data.bar.monitors.length === 0)) : false
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readonly property bool barAtBottom: hasBar && Settings.data.bar.position === "bottom"
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readonly property bool barAtTop: hasBar && Settings.data.bar.position === "top"
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readonly property int barHeight: (barAtBottom || barAtTop) ? (Settings.data.bar.height || 30) * scaling : 0
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readonly property int dockSpacing: 8 * scaling // Space between dock and bar/edge
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// Track hover state
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property bool dockHovered: false
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property bool anyAppHovered: false
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property bool hidden: autoHide
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// Dock is positioned at the bottom
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anchors.bottom: true
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@ -63,11 +67,11 @@ Variants {
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// Make the window transparent
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color: Color.transparent
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// Set the window size - always include space for peek area when auto-hide is enabled
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implicitWidth: dockContainer.width
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implicitHeight: fullHeight + (barAtBottom ? barHeight + dockSpacing : 0)
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// Set the window size - include extra height only if bar is at bottom
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implicitWidth: dockContainer.width + (floatingMargin * 2)
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implicitHeight: fullHeight + floatingMargin + (barAtBottom ? barHeight + dockSpacing : 0)
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// Position the entire window above the bar when bar is at bottom
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// Position the entire window above the bar only when bar is at bottom
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margins.bottom: barAtBottom ? barHeight : 0
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// Watch for autoHide setting changes
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@ -111,7 +115,7 @@ Variants {
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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anchors.right: parent.right
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height: peekHeight + dockSpacing
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height: peekHeight + floatingMargin + (barAtBottom ? dockSpacing : 0)
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hoverEnabled: autoHide
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visible: autoHide
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@ -130,24 +134,32 @@ Variants {
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Rectangle {
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id: dockContainer
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width: dockLayout.implicitWidth + 48 * scaling
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height: iconSize * 1.4 * scaling
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width: dockLayout.implicitWidth + Style.marginL * scaling * 2
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height: Math.round(iconSize * 1.6)
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color: Qt.alpha(Color.mSurface, Settings.data.dock.backgroundOpacity)
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.bottom: parent.bottom
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anchors.bottomMargin: dockSpacing
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topLeftRadius: Style.radiusL * scaling
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topRightRadius: Style.radiusL * scaling
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anchors.bottomMargin: floatingMargin + (barAtBottom ? dockSpacing : 0)
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radius: Style.radiusL * scaling
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border.width: Math.max(1, Style.borderS * scaling)
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border.color: Color.mOutline
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// Animate the dock sliding up and down
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transform: Translate {
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y: hidden ? (fullHeight - peekHeight) : 0
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// Fade and zoom animation properties
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opacity: hidden ? 0 : 1
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scale: hidden ? 0.85 : 1
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Behavior on y {
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NumberAnimation {
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duration: hidden ? hideAnimationDuration : showAnimationDuration
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easing.type: Easing.InOutQuad
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}
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Behavior on opacity {
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NumberAnimation {
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duration: hidden ? hideAnimationDuration : showAnimationDuration
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easing.type: Easing.InOutQuad
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}
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}
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Behavior on scale {
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NumberAnimation {
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duration: hidden ? hideAnimationDuration : showAnimationDuration
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easing.type: hidden ? Easing.InQuad : Easing.OutBack
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easing.overshoot: hidden ? 0 : 1.05
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}
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}
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@ -179,7 +191,7 @@ Variants {
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Item {
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id: dock
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width: dockLayout.implicitWidth
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height: parent.height - (20 * scaling)
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height: parent.height - (Style.marginM * 2 * scaling)
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anchors.centerIn: parent
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NTooltip {
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@ -203,39 +215,40 @@ Variants {
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Repeater {
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model: ToplevelManager ? ToplevelManager.toplevels : null
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delegate: Rectangle {
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delegate: Item {
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id: appButton
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Layout.preferredWidth: iconSize * scaling
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Layout.preferredHeight: iconSize * scaling
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Layout.preferredWidth: iconSize
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Layout.preferredHeight: iconSize
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Layout.alignment: Qt.AlignCenter
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color: Color.transparent
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radius: Style.radiusM * scaling
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property bool isActive: ToplevelManager.activeToplevel && ToplevelManager.activeToplevel === modelData
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property bool hovered: appMouseArea.containsMouse
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property string appId: modelData ? modelData.appId : ""
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property string appTitle: modelData ? modelData.title : ""
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// The icon
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// The icon with better quality settings
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Image {
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id: appIcon
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width: iconSize * scaling
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height: iconSize * scaling
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width: iconSize
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height: iconSize
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anchors.centerIn: parent
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source: dock.getAppIcon(modelData)
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visible: source.toString() !== ""
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sourceSize.width: iconSize * 2
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sourceSize.height: iconSize * 2
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smooth: true
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mipmap: false
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antialiasing: false
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mipmap: true
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antialiasing: true
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fillMode: Image.PreserveAspectFit
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cache: true
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scale: appButton.hovered ? 1.1 : 1.0
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scale: appButton.hovered ? 1.15 : 1.0
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Behavior on scale {
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NumberAnimation {
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duration: Style.animationFast
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duration: Style.animationNormal
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easing.type: Easing.OutBack
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easing.overshoot: 1.2
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}
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}
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}
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@ -246,15 +259,15 @@ Variants {
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visible: !appIcon.visible
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text: "question_mark"
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font.family: "Material Symbols Rounded"
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font.pointSize: iconSize * 0.7 * scaling
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font.pointSize: iconSize * 0.7
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color: appButton.isActive ? Color.mPrimary : Color.mOnSurfaceVariant
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scale: appButton.hovered ? 1.1 : 1.0
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scale: appButton.hovered ? 1.15 : 1.0
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Behavior on scale {
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NumberAnimation {
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duration: Style.animationFast
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easing.type: Easing.OutBack
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easing.overshoot: 1.2
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}
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}
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}
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@ -269,8 +282,8 @@ Variants {
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onEntered: {
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anyAppHovered = true
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const appName = appButton.appTitle || appButton.appId || "Unknown"
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appTooltip.text = appName.length > 40 ? appName.substring(0, 37) + "..." : appName
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appTooltip.target = appButton
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appTooltip.text = appName.length > 40 ? appName.substring(0, 37) + "..." : appName
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appTooltip.isVisible = true
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if (autoHide) {
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showTimer.stop()
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@ -300,15 +313,24 @@ Variants {
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}
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}
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// Active indicator
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Rectangle {
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visible: isActive
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width: iconSize * 0.25
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height: 4 * scaling
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width: iconSize * 0.2
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height: iconSize * 0.1
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color: Color.mPrimary
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radius: Style.radiusXS
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radius: Style.radiusXS * scaling
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anchors.top: parent.bottom
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.topMargin: Style.marginXXS * scaling
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anchors.topMargin: Style.marginXXS * 1.5 * scaling
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// Pulse animation for active indicator
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SequentialAnimation on opacity {
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running: isActive
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loops: Animation.Infinite
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NumberAnimation { to: 0.6; duration: Style.animationSlowest; easing.type: Easing.InOutQuad }
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NumberAnimation { to: 1.0; duration: Style.animationSlowest; easing.type: Easing.InOutQuad }
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}
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}
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}
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}
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@ -317,4 +339,4 @@ Variants {
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}
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}
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}
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}
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}
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