Colors cleanup

- removed mOutlineVariant, using mOutline everywhere
- reworked all predefined color schemes (dark mode only, light mode
incoming)
This commit is contained in:
quadbyte 2025-08-18 14:08:58 -04:00
parent f300bfafcc
commit 7d3dc9c815
20 changed files with 77 additions and 119 deletions

View file

@ -106,8 +106,7 @@ Singleton {
property color mOnSurface: "#000000"
property color mSurfaceVariant: "#cccccc"
property color mOnSurfaceVariant: "#333333"
property color mOutline: "#666666"
property color mOutlineVariant: "#444444"
property color mOutline: "#444444"
property color mShadow: "#000000"
}
}
@ -129,7 +128,6 @@ Singleton {
out.mSurfaceVariant = pick(obj, "mSurfaceVariant", "surfaceVariant", out.mSurfaceVariant)
out.mOnSurfaceVariant = pick(obj, "mOnSurfaceVariant", "onSurfaceVariant", out.mOnSurfaceVariant)
out.mOutline = pick(obj, "mOutline", "outline", out.mOutline)
out.mOutlineVariant = pick(obj, "mOutlineVariant", "outlineVariant", out.mOutlineVariant)
out.mShadow = pick(obj, "mShadow", "shadow", out.mShadow)
colorsWriter.writeAdapter()
}