qmlfmt: increase line-length to 360 to avoid hard-wrap.

+ cleaned up power menu/panel
This commit is contained in:
LemmyCook 2025-09-12 21:07:11 -04:00
parent 1043eaa39f
commit 7d2eaa46e6
65 changed files with 151 additions and 318 deletions

View file

@ -43,9 +43,7 @@ Variants {
// Fillmode default is "crop"
property real fillMode: 1.0
property vector4d fillColor: Qt.vector4d(Settings.data.wallpaper.fillColor.r,
Settings.data.wallpaper.fillColor.g,
Settings.data.wallpaper.fillColor.b, 1.0)
property vector4d fillColor: Qt.vector4d(Settings.data.wallpaper.fillColor.r, Settings.data.wallpaper.fillColor.g, Settings.data.wallpaper.fillColor.b, 1.0)
// On startup assign wallpaper immediately
Component.onCompleted: {
@ -229,8 +227,7 @@ Variants {
from: 0.0
to: 1.0
// The stripes shader feels faster visually, we make it a bit slower here.
duration: transitionType == "stripes" ? Settings.data.wallpaper.transitionDuration
* 1.6 : Settings.data.wallpaper.transitionDuration
duration: transitionType == "stripes" ? Settings.data.wallpaper.transitionDuration * 1.6 : Settings.data.wallpaper.transitionDuration
easing.type: Easing.InOutCubic
onFinished: {
// Swap images after transition completes

View file

@ -68,9 +68,7 @@ Variants {
// Make the overview darker
Rectangle {
anchors.fill: parent
color: Settings.data.colorSchemes.darkMode ? Qt.alpha(Color.mSurface,
Style.opacityMedium) : Qt.alpha(Color.mOnSurface,
Style.opacityMedium)
color: Settings.data.colorSchemes.darkMode ? Qt.alpha(Color.mSurface, Style.opacityMedium) : Qt.alpha(Color.mOnSurface, Style.opacityMedium)
}
}
}

View file

@ -46,12 +46,8 @@ Loader {
}
margins {
top: ((modelData && Settings.data.bar.monitors.includes(modelData.name))
|| (Settings.data.bar.monitors.length === 0)) && Settings.data.bar.position === "top"
&& Settings.data.bar.backgroundOpacity > 0 ? Math.round(Style.barHeight * scaling) : 0
bottom: ((modelData && Settings.data.bar.monitors.includes(modelData.name))
|| (Settings.data.bar.monitors.length === 0)) && Settings.data.bar.position === "bottom"
&& Settings.data.bar.backgroundOpacity > 0 ? Math.round(Style.barHeight * scaling) : 0
top: ((modelData && Settings.data.bar.monitors.includes(modelData.name)) || (Settings.data.bar.monitors.length === 0)) && Settings.data.bar.position === "top" && Settings.data.bar.backgroundOpacity > 0 ? Math.round(Style.barHeight * scaling) : 0
bottom: ((modelData && Settings.data.bar.monitors.includes(modelData.name)) || (Settings.data.bar.monitors.length === 0)) && Settings.data.bar.position === "bottom" && Settings.data.bar.backgroundOpacity > 0 ? Math.round(Style.barHeight * scaling) : 0
}
mask: Region {}