Very minimal volume widget and PWAudioService
This commit is contained in:
parent
56777fc9fd
commit
5c7268aaee
7 changed files with 326 additions and 234 deletions
77
Modules/Audio/Cava.qml
Normal file
77
Modules/Audio/Cava.qml
Normal file
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@ -0,0 +1,77 @@
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import QtQuick
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import Quickshell
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import Quickshell.Io
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import qs.Services
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Scope {
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id: root
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property int count: 44
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property int noiseReduction: 60
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property string channels: "mono"
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property string monoOption: "average"
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property var config: ({
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"general": {
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"bars": count,
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"framerate": 30,
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"autosens": 1
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},
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"smoothing": {
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"monstercat": 1,
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"gravity": 1000000,
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"noise_reduction": noiseReduction
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},
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"output": {
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"method": "raw",
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"bit_format": 8,
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"channels": channels,
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"mono_option": monoOption
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}
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})
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property var values: Array(count).fill(0)
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Process {
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id: process
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property int index: 0
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stdinEnabled: true
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running: MediaPlayer.isPlaying
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command: ["cava", "-p", "/dev/stdin"]
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onExited: {
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stdinEnabled = true
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index = 0
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values = Array(count).fill(0)
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}
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onStarted: {
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for (const k in config) {
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if (typeof config[k] !== "object") {
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write(k + "=" + config[k] + "\n")
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continue
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}
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write("[" + k + "]\n")
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const obj = config[k]
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for (const k2 in obj) {
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write(k2 + "=" + obj[k2] + "\n")
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}
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}
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stdinEnabled = false
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}
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stdout: SplitParser {
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splitMarker: ""
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onRead: data => {
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const newValues = Array(count).fill(0)
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for (var i = 0; i < values.length; i++) {
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newValues[i] = values[i]
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}
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if (process.index + data.length > count) {
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process.index = 0
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}
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for (var i = 0; i < data.length; i += 1) {
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newValues[process.index] = Math.min(data.charCodeAt(i), 128) / 128
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process.index = (process.index + 1) % count
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}
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values = newValues
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}
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}
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}
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}
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@ -6,125 +6,99 @@ import qs.Widgets
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Item {
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id: volumeDisplay
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property var shell
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property int volume: 0
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property bool firstChange: true
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width: pillIndicator.width
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height: pillIndicator.height
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function getVolumeColor() {
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if (volume <= 100)
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return Colors.accentPrimary
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// Calculate interpolation factor (0 at 100%, 1 at 200%)
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var factor = (volume - 100) / 100
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// Blend between accent and warning colors
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return Qt.rgba(Colors.accentPrimary.r + (Colors.warning.r - Colors.accentPrimary.r) * factor,
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Colors.accentPrimary.g + (Colors.warning.g - Colors.accentPrimary.g) * factor,
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Colors.accentPrimary.b + (Colors.warning.b - Colors.accentPrimary.b) * factor, 1)
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function getIcon() {
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if (PipeWireAudio.muted) {
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return "volume_off"
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}
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return PipeWireAudio.volume === 0 ? "volume_off" : (PipeWireAudio.volume < 0.33 ? "volume_down" : "volume_up")
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}
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function getIconColor() {
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if (volume <= 100)
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if (PipeWireAudio.volume <= 1.0) {
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return Colors.textPrimary
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return getVolumeColor() // Only use warning blend when >100%
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}
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// Indicate that the volume is over 100%
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// Calculate interpolation factor (0 at 100%, 1.0 at 200%)
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let factor = (PipeWireAudio.volume - 1)
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// Blend between accent and warning colors
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return Qt.rgba(Colors.textPrimary.r + (Colors.warning.r - Colors.textPrimary.r) * factor,
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Colors.textPrimary.g + (Colors.warning.g - Colors.textPrimary.g) * factor,
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Colors.textPrimary.b + (Colors.warning.b - Colors.textPrimary.b) * factor, 1)
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}
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NPill {
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id: pillIndicator
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icon: shell && shell.defaultAudioSink && shell.defaultAudioSink.audio
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&& shell.defaultAudioSink.audio.muted ? "volume_off" : (volume === 0 ? "volume_off" : (volume < 30 ? "volume_down" : "volume_up"))
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text: volume + "%"
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icon: getIcon()
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text: Math.round(PipeWireAudio.volume * 100) + "%"
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tooltipText: "Volume: " + Math.round(
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PipeWireAudio.volume * 100) + "%\nLeft click for advanced settings.\nScroll up/down to change volume."
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onClicked: function () {
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console.log("onClicked")
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//if (ioSelector.visible) {
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// ioSelector.dismiss();
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// } else {
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// ioSelector.show();
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// }
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}
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pillColor: Colors.surfaceVariant
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iconCircleColor: getVolumeColor()
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iconTextColor: Colors.backgroundPrimary
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textColor: Colors.textPrimary
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collapsedIconColor: getIconColor()
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autoHide: true
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// StyledTooltip {
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// id: volumeTooltip
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// text: "Volume: " + volume + "%\nLeft click for advanced settings.\nScroll up/down to change volume."
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// positionAbove: false
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// tooltipVisible: !ioSelector.visible && volumeDisplay.containsMouse
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// targetItem: pillIndicator
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// delay: 1500
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// }
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// MouseArea {
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// anchors.fill: parent
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// hoverEnabled: true
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// cursorShape: Qt.PointingHandCursor
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// onClicked: {
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// if (ioSelector.visible) {
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// ioSelector.dismiss();
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// } else {
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// ioSelector.show();
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// }
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// }
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// }
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// pillColor: Colors.surfaceVariant
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// iconCircleColor: Colors.// getVolumeColor()
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// iconTextColor: Colors.backgroundPrimary
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// textColor: Colors.textPrimary
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// collapsedIconColor: getIconColor()
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// autoHide: true
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}
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Connections {
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target: shell ?? null
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function onVolumeChanged() {
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if (shell) {
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const clampedVolume = Math.max(0, Math.min(200, shell.volume))
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if (clampedVolume !== volume) {
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volume = clampedVolume
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pillIndicator.text = volume + "%"
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pillIndicator.icon = shell.defaultAudioSink && shell.defaultAudioSink.audio
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&& shell.defaultAudioSink.audio.muted ? "volume_off" : (volume === 0 ? "volume_off" : (volume
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< 30 ? "volume_down" : "volume_up"))
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if (firstChange) {
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firstChange = false
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} else {
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pillIndicator.show()
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}
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}
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}
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}
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AudioDeviceSelector {
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id: ioSelector
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// onPanelClosed: ioSelector.dismiss()
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}
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Component.onCompleted: {
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if (shell && shell.volume !== undefined) {
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volume = Math.max(0, Math.min(200, shell.volume))
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}
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}
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// Connections {
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// target: PipeWireAudio
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// function onVolumeChanged() {
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// console.log("onVolumeChanged")
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// }
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MouseArea {
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anchors.fill: parent
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hoverEnabled: true
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acceptedButtons: Qt.NoButton
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propagateComposedEvents: true
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onEntered: {
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volumeDisplay.containsMouse = true
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pillIndicator.autoHide = false
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pillIndicator.showDelayed()
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}
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onExited: {
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volumeDisplay.containsMouse = false
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pillIndicator.autoHide = true
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pillIndicator.hide()
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}
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cursorShape: Qt.PointingHandCursor
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onWheel: wheel => {
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if (!shell)
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return
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let step = 5
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if (wheel.angleDelta.y > 0) {
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shell.updateVolume(Math.min(200, shell.volume + step))
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} else if (wheel.angleDelta.y < 0) {
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shell.updateVolume(Math.max(0, shell.volume - step))
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}
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}
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}
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// function onSinkChanged() {
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// console.log("onSinkChanged")
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// }
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// AudioDeviceSelector {
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// id: ioSelector
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// onPanelClosed: ioSelector.dismiss()
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// }
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// MouseArea {
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// anchors.fill: parent
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// hoverEnabled: true
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// acceptedButtons: Qt.NoButton
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// propagateComposedEvents: true
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// onEntered: {
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// volumeDisplay.containsMouse = true
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// pillIndicator.autoHide = false
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// pillIndicator.showDelayed()
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// }
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// onExited: {
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// volumeDisplay.containsMouse = false
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// pillIndicator.autoHide = true
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// pillIndicator.hide()
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// }
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// cursorShape: Qt.PointingHandCursor
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// onWheel: wheel => {
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// if (!shell)
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// return
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// let step = 5
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// if (wheel.angleDelta.y > 0) {
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// shell.updateVolume(Math.min(200, shell.volume + step))
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// } else if (wheel.angleDelta.y < 0) {
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// shell.updateVolume(Math.max(0, shell.volume - step))
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// }
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// }
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// }
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property bool containsMouse: false
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// property bool containsMouse: false
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}
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@ -1,161 +1,162 @@
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pragma Singleton
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import QtQuick
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import Quickshell
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import Quickshell.Services.Mpris
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import qs.Services
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import qs.Modules.Audio
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Singleton {
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id: root
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// property var currentPlayer: null
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// property real currentPosition: 0
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// property int selectedPlayerIndex: 0
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// property bool isPlaying: currentPlayer ? currentPlayer.isPlaying : false
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// property string trackTitle: currentPlayer ? (currentPlayer.trackTitle || "Unknown Track") : ""
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// property string trackArtist: currentPlayer ? (currentPlayer.trackArtist || "Unknown Artist") : ""
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// property string trackAlbum: currentPlayer ? (currentPlayer.trackAlbum || "Unknown Album") : ""
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// property string trackArtUrl: currentPlayer ? (currentPlayer.trackArtUrl || "") : ""
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// property real trackLength: currentPlayer ? currentPlayer.length : 0
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// property bool canPlay: currentPlayer ? currentPlayer.canPlay : false
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// property bool canPause: currentPlayer ? currentPlayer.canPause : false
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// property bool canGoNext: currentPlayer ? currentPlayer.canGoNext : false
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// property bool canGoPrevious: currentPlayer ? currentPlayer.canGoPrevious : false
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// property bool canSeek: currentPlayer ? currentPlayer.canSeek : false
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// property bool hasPlayer: getAvailablePlayers().length > 0
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property var currentPlayer: null
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property real currentPosition: 0
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property int selectedPlayerIndex: 0
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property bool isPlaying: currentPlayer ? currentPlayer.isPlaying : false
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property string trackTitle: currentPlayer ? (currentPlayer.trackTitle || "Unknown Track") : ""
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property string trackArtist: currentPlayer ? (currentPlayer.trackArtist || "Unknown Artist") : ""
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property string trackAlbum: currentPlayer ? (currentPlayer.trackAlbum || "Unknown Album") : ""
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property string trackArtUrl: currentPlayer ? (currentPlayer.trackArtUrl || "") : ""
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property real trackLength: currentPlayer ? currentPlayer.length : 0
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property bool canPlay: currentPlayer ? currentPlayer.canPlay : false
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property bool canPause: currentPlayer ? currentPlayer.canPause : false
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property bool canGoNext: currentPlayer ? currentPlayer.canGoNext : false
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property bool canGoPrevious: currentPlayer ? currentPlayer.canGoPrevious : false
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property bool canSeek: currentPlayer ? currentPlayer.canSeek : false
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property bool hasPlayer: getAvailablePlayers().length > 0
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// Item {
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// Component.onCompleted: {
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// updateCurrentPlayer()
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// }
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// }
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// Expose cava values
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property alias cavaValues: cava.values
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// function getAvailablePlayers() {
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// if (!Mpris.players || !Mpris.players.values) {
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// return []
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// }
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Item {
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Component.onCompleted: {
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updateCurrentPlayer()
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}
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}
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// let allPlayers = Mpris.players.values
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// let controllablePlayers = []
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function getAvailablePlayers() {
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if (!Mpris.players || !Mpris.players.values) {
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return []
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}
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// for (var i = 0; i < allPlayers.length; i++) {
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// let player = allPlayers[i]
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// if (player && player.canControl) {
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// controllablePlayers.push(player)
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// }
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// }
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let allPlayers = Mpris.players.values
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let controllablePlayers = []
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// return controllablePlayers
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// }
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for (var i = 0; i < allPlayers.length; i++) {
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let player = allPlayers[i]
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if (player && player.canControl) {
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controllablePlayers.push(player)
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}
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}
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// function findActivePlayer() {
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// let availablePlayers = getAvailablePlayers()
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// if (availablePlayers.length === 0) {
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// return null
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// }
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return controllablePlayers
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}
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// if (selectedPlayerIndex < availablePlayers.length) {
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// return availablePlayers[selectedPlayerIndex]
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// } else {
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// selectedPlayerIndex = 0
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// return availablePlayers[0]
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// }
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// }
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function findActivePlayer() {
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let availablePlayers = getAvailablePlayers()
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if (availablePlayers.length === 0) {
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return null
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}
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// // Switch to the most recently active player
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// function updateCurrentPlayer() {
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// let newPlayer = findActivePlayer()
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// if (newPlayer !== currentPlayer) {
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// currentPlayer = newPlayer
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// currentPosition = currentPlayer ? currentPlayer.position : 0
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// }
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// }
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if (selectedPlayerIndex < availablePlayers.length) {
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return availablePlayers[selectedPlayerIndex]
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} else {
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selectedPlayerIndex = 0
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return availablePlayers[0]
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}
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}
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// function playPause() {
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// if (currentPlayer) {
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// if (currentPlayer.isPlaying) {
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// currentPlayer.pause()
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// } else {
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// currentPlayer.play()
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// }
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// }
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// }
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// Switch to the most recently active player
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function updateCurrentPlayer() {
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let newPlayer = findActivePlayer()
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if (newPlayer !== currentPlayer) {
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currentPlayer = newPlayer
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currentPosition = currentPlayer ? currentPlayer.position : 0
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}
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}
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// function play() {
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// if (currentPlayer && currentPlayer.canPlay) {
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// currentPlayer.play()
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// }
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// }
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function playPause() {
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if (currentPlayer) {
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if (currentPlayer.isPlaying) {
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currentPlayer.pause()
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} else {
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currentPlayer.play()
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}
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}
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}
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// function pause() {
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// if (currentPlayer && currentPlayer.canPause) {
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// currentPlayer.pause()
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// }
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// }
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function play() {
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if (currentPlayer && currentPlayer.canPlay) {
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currentPlayer.play()
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}
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}
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// function next() {
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// if (currentPlayer && currentPlayer.canGoNext) {
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// currentPlayer.next()
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// }
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// }
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function pause() {
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if (currentPlayer && currentPlayer.canPause) {
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currentPlayer.pause()
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}
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}
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// function previous() {
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// if (currentPlayer && currentPlayer.canGoPrevious) {
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// currentPlayer.previous()
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// }
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// }
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function next() {
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if (currentPlayer && currentPlayer.canGoNext) {
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currentPlayer.next()
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}
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}
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// function seek(position) {
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// if (currentPlayer && currentPlayer.canSeek) {
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// currentPlayer.position = position
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// currentPosition = position
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// }
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// }
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function previous() {
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if (currentPlayer && currentPlayer.canGoPrevious) {
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currentPlayer.previous()
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}
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}
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// // Seek to position based on ratio (0.0 to 1.0)
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// function seekByRatio(ratio) {
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// if (currentPlayer && currentPlayer.canSeek && currentPlayer.length > 0) {
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// let seekPosition = ratio * currentPlayer.length
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// currentPlayer.position = seekPosition
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// currentPosition = seekPosition
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// }
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// }
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function seek(position) {
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if (currentPlayer && currentPlayer.canSeek) {
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currentPlayer.position = position
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currentPosition = position
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}
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}
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// // Update progress bar every second while playing
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// Timer {
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// id: positionTimer
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// interval: 1000
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// running: currentPlayer && currentPlayer.isPlaying && currentPlayer.length > 0
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// && currentPlayer.playbackState === MprisPlaybackState.Playing
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// repeat: true
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// onTriggered: {
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// if (currentPlayer && currentPlayer.isPlaying && currentPlayer.playbackState === MprisPlaybackState.Playing) {
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// currentPosition = currentPlayer.position
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// } else {
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// running = false
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// }
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// }
|
||||
// }
|
||||
// Seek to position based on ratio (0.0 to 1.0)
|
||||
function seekByRatio(ratio) {
|
||||
if (currentPlayer && currentPlayer.canSeek && currentPlayer.length > 0) {
|
||||
let seekPosition = ratio * currentPlayer.length
|
||||
currentPlayer.position = seekPosition
|
||||
currentPosition = seekPosition
|
||||
}
|
||||
}
|
||||
|
||||
// // Reset position when switching to inactive player
|
||||
// onCurrentPlayerChanged: {
|
||||
// if (!currentPlayer || !currentPlayer.isPlaying || currentPlayer.playbackState !== MprisPlaybackState.Playing) {
|
||||
// currentPosition = 0
|
||||
// }
|
||||
// }
|
||||
// Update progress bar every second while playing
|
||||
Timer {
|
||||
id: positionTimer
|
||||
interval: 1000
|
||||
running: currentPlayer && currentPlayer.isPlaying && currentPlayer.length > 0
|
||||
&& currentPlayer.playbackState === MprisPlaybackState.Playing
|
||||
repeat: true
|
||||
onTriggered: {
|
||||
if (currentPlayer && currentPlayer.isPlaying && currentPlayer.playbackState === MprisPlaybackState.Playing) {
|
||||
currentPosition = currentPlayer.position
|
||||
} else {
|
||||
running = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// // Update current player when available players change
|
||||
// Connections {
|
||||
// target: Mpris.players
|
||||
// function onValuesChanged() {
|
||||
// updateCurrentPlayer()
|
||||
// }
|
||||
// }
|
||||
// Reset position when switching to inactive player
|
||||
onCurrentPlayerChanged: {
|
||||
if (!currentPlayer || !currentPlayer.isPlaying || currentPlayer.playbackState !== MprisPlaybackState.Playing) {
|
||||
currentPosition = 0
|
||||
}
|
||||
}
|
||||
|
||||
// Cava {
|
||||
// id: cava
|
||||
// count: 44
|
||||
// }
|
||||
// Update current player when available players change
|
||||
Connections {
|
||||
target: Mpris.players
|
||||
function onValuesChanged() {
|
||||
updateCurrentPlayer()
|
||||
}
|
||||
}
|
||||
|
||||
// // Expose cava values
|
||||
// property alias cavaValues: cava.values
|
||||
Cava {
|
||||
id: cava
|
||||
}
|
||||
}
|
||||
|
|
|
|||
30
Services/PipeWireAudio.qml
Normal file
30
Services/PipeWireAudio.qml
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
pragma Singleton
|
||||
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import Quickshell.Io
|
||||
import Quickshell.Services.Pipewire
|
||||
|
||||
Singleton {
|
||||
id: root
|
||||
|
||||
// Ensure the volume is readonly from outside
|
||||
readonly property alias volume: root._volume
|
||||
property real _volume: 0
|
||||
|
||||
readonly property alias muted: root._muted
|
||||
property bool _muted: false
|
||||
|
||||
PwObjectTracker {
|
||||
objects: [Pipewire.defaultAudioSink]
|
||||
}
|
||||
|
||||
Connections {
|
||||
target: Pipewire.defaultAudioSink?.audio ? Pipewire.defaultAudioSink?.audio : null
|
||||
|
||||
function onVolumeChanged() {
|
||||
root._volume = (Pipewire.defaultAudioSink?.audio.volume ?? 0)
|
||||
console.log("onVolumeChanged: " + volume)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -64,10 +64,10 @@ Rectangle {
|
|||
root.onExited()
|
||||
}
|
||||
onClicked: {
|
||||
root.onClicked()
|
||||
if (tooltipText) {
|
||||
tooltip.hide()
|
||||
}
|
||||
root.onClicked()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,6 +18,10 @@ Item {
|
|||
property real sizeMultiplier: 0.8
|
||||
property bool autoHide: false
|
||||
|
||||
property var onEntered: function () {}
|
||||
property var onExited: function () {}
|
||||
property var onClicked: function () {}
|
||||
|
||||
// Internal state
|
||||
property bool showPill: false
|
||||
property bool shouldAnimateHide: false
|
||||
|
|
@ -190,10 +194,15 @@ Item {
|
|||
onEntered: {
|
||||
showDelayed()
|
||||
tooltip.show()
|
||||
root.onEntered()
|
||||
}
|
||||
onExited: {
|
||||
hide()
|
||||
tooltip.hide()
|
||||
root.onExited()
|
||||
}
|
||||
onClicked: {
|
||||
root.onClicked()
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ import QtQuick
|
|||
import Quickshell
|
||||
import Quickshell.Io
|
||||
import Quickshell.Widgets
|
||||
import Quickshell.Services.Pipewire
|
||||
import qs.Widgets
|
||||
import qs.Modules.Bar
|
||||
import qs.Modules.DemoPanel
|
||||
|
|
@ -13,7 +14,7 @@ import qs.Modules.Notification
|
|||
import qs.Services
|
||||
|
||||
ShellRoot {
|
||||
id: root
|
||||
id: shellRoot
|
||||
|
||||
Background {}
|
||||
Overview {}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue