NightLight: refactored the code to make simpler
- using intensity instead of warmth - animated color transition - removed unecessary bindings and double properties - using better icons to avoid confusion with brightness - polished settings UI
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6 changed files with 113 additions and 216 deletions
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@ -9,78 +9,40 @@ Singleton {
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id: root
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// Night Light properties - directly bound to settings
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property bool enabled: Settings.data.nightLight?.enabled || false
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property real warmth: (Settings.data.nightLight
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&& Settings.data.nightLight.warmth !== undefined) ? Settings.data.nightLight.warmth : 0.6
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property real intensity: (Settings.data.nightLight
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&& Settings.data.nightLight.intensity !== undefined) ? Settings.data.nightLight.intensity : 0.8
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property string startTime: Settings.data.nightLight?.startTime || "20:00"
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property string stopTime: Settings.data.nightLight?.stopTime || "07:00"
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property bool autoSchedule: Settings.data.nightLight?.autoSchedule !== false
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readonly property var params: Settings.data.nightLight
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// Computed properties
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property color overlayColor: enabled ? calculateOverlayColor() : "transparent"
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property bool isActive: enabled && (autoSchedule ? isWithinSchedule() : true)
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readonly property color overlayColor: params.enabled ? calculateOverlayColor() : "transparent"
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property bool isActive: params.enabled && (params.autoSchedule ? isWithinSchedule() : true)
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Component.onCompleted: {
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Logger.log("NightLight", "Service started")
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}
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function toggle() {
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Settings.data.nightLight.enabled = !Settings.data.nightLight.enabled
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Logger.log("NightLight", "Toggled:", Settings.data.nightLight.enabled)
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}
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function setWarmth(value) {
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Settings.data.nightLight.warmth = Math.max(0.0, Math.min(1.0, value))
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Logger.log("NightLight", "Warmth set to:", Settings.data.nightLight.warmth)
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}
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function setIntensity(value) {
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Settings.data.nightLight.intensity = Math.max(0.0, Math.min(1.0, value))
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Logger.log("NightLight", "Intensity set to:", Settings.data.nightLight.intensity)
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}
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function setSchedule(start, stop) {
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Settings.data.nightLight.startTime = start
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Settings.data.nightLight.stopTime = stop
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Logger.log("NightLight", "Schedule set to:", Settings.data.nightLight.startTime, "-",
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Settings.data.nightLight.stopTime)
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}
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function setAutoSchedule(auto) {
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Settings.data.nightLight.autoSchedule = auto
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Logger.log("NightLight", "Auto schedule set to:", Settings.data.nightLight.autoSchedule, "enabled:", enabled,
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"isActive:", isActive, "withinSchedule:", isWithinSchedule())
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}
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function calculateOverlayColor() {
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if (!isActive)
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if (!isActive) {
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return "transparent"
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}
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// More vibrant color formula - stronger effect at high warmth
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var red = 1.0
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var green = 0.85 - warmth * 0.4 // More green reduction for stronger effect
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var blue = 0.5 - warmth * 0.45 // More blue reduction for warmer feel
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var alpha = 0.1 + warmth * 0.25 // Higher alpha for more noticeable effect
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// Apply intensity
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red = red * intensity
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green = green * intensity
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blue = blue * intensity
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var green = 1.0 - (0.43 * params.intensity)
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var blue = 1.0 - (0.84 * params.intensity)
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var alpha = (params.intensity * 0.25) // Higher alpha for more noticeable effect
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return Qt.rgba(red, green, blue, alpha)
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}
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function isWithinSchedule() {
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if (!autoSchedule)
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if (!params.autoSchedule) {
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return true
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}
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var now = new Date()
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var currentTime = now.getHours() * 60 + now.getMinutes()
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var startParts = startTime.split(":")
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var stopParts = stopTime.split(":")
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var startParts = params.startTime.split(":")
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var stopParts = params.stopTime.split(":")
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var startMinutes = parseInt(startParts[0]) * 60 + parseInt(startParts[1])
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var stopMinutes = parseInt(stopParts[0]) * 60 + parseInt(stopParts[1])
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@ -95,14 +57,10 @@ Singleton {
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// Timer to check schedule changes
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Timer {
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interval: 60000 // Check every minute
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running: true
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running: params.enabled && params.autoSchedule
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repeat: true
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onTriggered: {
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if (autoSchedule && enabled) {
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// Force overlay update when schedule changes
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Logger.log("NightLight", "Schedule check - enabled:", enabled, "autoSchedule:", autoSchedule, "isActive:",
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isActive, "withinSchedule:", isWithinSchedule())
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}
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isActive = isWithinSchedule()
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}
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}
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}
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