NightLight: refactored the code to make simpler
- using intensity instead of warmth - animated color transition - removed unecessary bindings and double properties - using better icons to avoid confusion with brightness - polished settings UI
This commit is contained in:
parent
76f0368a64
commit
4cd94f0426
6 changed files with 113 additions and 216 deletions
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@ -261,7 +261,6 @@ Singleton {
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// night light
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property JsonObject nightLight: JsonObject {
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property bool enabled: false
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property real warmth: 0.0
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property real intensity: 0.8
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property string startTime: "20:00"
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property string stopTime: "07:00"
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@ -15,33 +15,24 @@ Item {
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implicitHeight: pill.height
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visible: true
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function getIcon() {
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if (!NightLightService.enabled) {
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return "light_mode"
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}
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return NightLightService.isActive ? "dark_mode" : "light_mode"
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}
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function getTooltipText() {
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if (!NightLightService.enabled) {
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return "Night Light: Disabled\nLeft click to open settings.\nRight click to enable."
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}
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var status = NightLightService.isActive ? "Active" : "Inactive (outside schedule)"
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var warmth = Math.round(NightLightService.warmth * 10)
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var schedule = NightLightService.autoSchedule ? `Schedule: ${NightLightService.startTime} - ${NightLightService.stopTime}` : "Manual mode"
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return `Night Light: ${status}\nWarmth: ${warmth}/10\n${schedule}\nLeft click to open settings.\nRight click to toggle.`
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}
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NPill {
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id: pill
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icon: getIcon()
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icon: NightLightService.isActive ? "bedtime" : "bedtime_off"
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iconCircleColor: NightLightService.isActive ? Color.mSecondary : Color.mOnSurfaceVariant
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collapsedIconColor: NightLightService.isActive ? Color.mOnSecondary : Color.mOnSurface
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autoHide: false
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text: NightLightService.enabled ? (NightLightService.isActive ? "ON" : "OFF") : "OFF"
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tooltipText: getTooltipText()
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text: NightLightService.isActive ? "On" : "Off"
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tooltipText: {
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if (!Settings.isLoaded || !Settings.data.nightLight.enabled) {
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return "Night Light: Disabled\nLeft click to open settings.\nRight click to enable."
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}
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var status = NightLightService.isActive ? "Active" : "Inactive (outside schedule)"
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var intensity = Math.round(Settings.data.nightLight.intensity * 100)
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var schedule = Settings.data.nightLight.autoSchedule ? `Schedule: ${Settings.data.nightLight.startTime} - ${Settings.data.nightLight.stopTime}` : "Manual mode"
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return `Intensity: ${intensity}%\n${schedule}\nLeft click to open settings.\nRight click to toggle.`
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}
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onClicked: {
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// Left click - open settings
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@ -52,34 +43,13 @@ Item {
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onRightClicked: {
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// Right click - toggle night light
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NightLightService.toggle()
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Settings.data.nightLight.enabled = !Settings.data.nightLight.enabled
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}
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}
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// Update when service state changes
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Connections {
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target: NightLightService
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function onEnabledChanged() {
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pill.icon = getIcon()
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pill.text = NightLightService.enabled ? (NightLightService.isActive ? "ON" : "OFF") : "OFF"
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pill.tooltipText = getTooltipText()
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}
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function onIsActiveChanged() {
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pill.icon = getIcon()
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pill.text = NightLightService.enabled ? (NightLightService.isActive ? "ON" : "OFF") : "OFF"
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pill.tooltipText = getTooltipText()
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}
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function onWarmthChanged() {
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pill.tooltipText = getTooltipText()
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}
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function onStartTimeChanged() {
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pill.tooltipText = getTooltipText()
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}
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function onStopTimeChanged() {
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pill.tooltipText = getTooltipText()
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}
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function onAutoScheduleChanged() {
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pill.tooltipText = getTooltipText()
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}
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onWheel: delta => {
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var diff = delta > 0 ? 0.05 : -0.05
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Settings.data.nightLight.intensity = Math.max(0, Math.min(1.0,
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Settings.data.nightLight.intensity + diff))
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}
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}
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}
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@ -11,17 +11,11 @@ Variants {
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required property ShellScreen modelData
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readonly property real scaling: ScalingService.scale(modelData)
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active: NightLightService.enabled
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active: NightLightService.isActive
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sourceComponent: PanelWindow {
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id: nightlightWindow
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screen: modelData
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visible: NightLightService.isActive
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color: Color.transparent
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mask: Region {}
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anchors {
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top: true
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bottom: true
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@ -29,6 +23,9 @@ Variants {
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right: true
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}
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// Ensure a full click through
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mask: Region {}
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WlrLayershell.layer: WlrLayershell.Overlay
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WlrLayershell.exclusionMode: ExclusionMode.Ignore
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WlrLayershell.keyboardFocus: WlrKeyboardFocus.None
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@ -37,29 +34,13 @@ Variants {
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Rectangle {
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anchors.fill: parent
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color: NightLightService.overlayColor
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}
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// Safe connection that checks if the window still exists
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Connections {
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target: NightLightService
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function onIsActiveChanged() {
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if (nightlightWindow && typeof nightlightWindow.visible !== 'undefined') {
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nightlightWindow.visible = NightLightService.isActive
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Behavior on color {
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ColorAnimation {
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duration: Style.animationSlow
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}
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}
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}
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// Cleanup when component is being destroyed
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Component.onDestruction: {
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Logger.log("NightLight", "PanelWindow being destroyed")
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}
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}
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// Safe state changes
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onActiveChanged: {
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if (!active) {
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Logger.log("NightLight", "Loader deactivating for screen:", modelData.name)
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}
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}
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}
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}
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@ -249,7 +249,7 @@ Item {
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NToggle {
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label: "Enable Night Light"
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description: "Apply a warm color filter to reduce blue light emission."
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checked: NightLightService.enabled
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checked: Settings.data.nightLight.enabled
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onToggled: checked => {
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Settings.data.nightLight.enabled = checked
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}
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@ -258,62 +258,50 @@ Item {
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NToggle {
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label: "Auto Schedule"
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description: "Automatically enable night light based on time schedule."
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checked: NightLightService.autoSchedule
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enabled: NightLightService.enabled
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onToggled: checked => {
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NightLightService.setAutoSchedule(checked)
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}
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checked: Settings.data.nightLight.autoSchedule
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enabled: Settings.data.nightLight.enabled
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onToggled: checked => Settings.data.nightLight.autoSchedule = checked
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}
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// Warmth settings
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NText {
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text: "Warmth"
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font.pointSize: Style.fontSizeM * scaling
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font.weight: Style.fontWeightBold
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color: Color.mOnSurface
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enabled: NightLightService.enabled
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}
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// Intensity settings
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ColumnLayout {
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spacing: Style.marginXS * scaling
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NText {
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text: "Higher values create warmer (more orange) light, lower values create cooler (more blue) light."
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font.pointSize: Style.fontSizeS * scaling
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color: Color.mOnSurfaceVariant
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wrapMode: Text.WordWrap
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Layout.fillWidth: true
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enabled: NightLightService.enabled
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NText {
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text: "Intensity"
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font.pointSize: Style.fontSizeM * scaling
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font.weight: Style.fontWeightBold
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color: Color.mOnSurface
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enabled: Settings.data.nightLight.enabled
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}
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NText {
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text: "Higher values create warmer (more orange) light, lower values create cooler (more blue) light."
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font.pointSize: Style.fontSizeS * scaling
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color: Color.mOnSurfaceVariant
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wrapMode: Text.WordWrap
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Layout.fillWidth: true
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enabled: Settings.data.nightLight.enabled
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}
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}
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RowLayout {
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spacing: Style.marginS * scaling
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Layout.fillWidth: true
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enabled: NightLightService.enabled
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enabled: Settings.data.nightLight.enabled
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NSlider {
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id: warmthSlider
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from: 0
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to: 10
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stepSize: 1
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value: Math.round(NightLightService.warmth * 10)
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onPressedChanged: {
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if (!pressed) {
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NightLightService.setWarmth(value / 10)
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}
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}
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to: 1
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stepSize: 0.01
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value: Settings.data.nightLight.intensity
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onMoved: Settings.data.nightLight.intensity = value
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Layout.fillWidth: true
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Layout.minimumWidth: 150 * scaling
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}
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Connections {
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target: NightLightService
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function onWarmthChanged() {
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if (!warmthSlider.pressed) {
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warmthSlider.value = Math.round(NightLightService.warmth * 10)
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}
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}
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}
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NText {
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text: `${warmthSlider.value}`
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text: `${Math.round(Settings.data.nightLight.intensity * 100)}%`
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Layout.alignment: Qt.AlignVCenter
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Layout.minimumWidth: 60 * scaling
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horizontalAlignment: Text.AlignRight
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@ -321,55 +309,55 @@ Item {
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}
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// Schedule settings
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NText {
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text: "Schedule"
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font.pointSize: Style.fontSizeM * scaling
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font.weight: Style.fontWeightBold
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color: Color.mOnSurface
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enabled: NightLightService.enabled
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}
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ColumnLayout {
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spacing: Style.marginXS * scaling
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RowLayout {
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spacing: Style.marginL * scaling
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Layout.fillWidth: true
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enabled: NightLightService.enabled
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ColumnLayout {
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spacing: Style.marginXXS * scaling
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Layout.fillWidth: true
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NText {
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text: "Start Time"
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font.pointSize: Style.fontSizeS * scaling
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color: Color.mOnSurfaceVariant
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}
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NComboBox {
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model: timeOptions
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currentKey: NightLightService.startTime
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placeholder: "Select time"
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onSelected: function (key) {
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NightLightService.setSchedule(key, NightLightService.stopTime)
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}
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}
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NText {
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text: "Schedule"
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font.pointSize: Style.fontSizeM * scaling
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font.weight: Style.fontWeightBold
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color: Color.mOnSurface
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enabled: Settings.data.nightLight.enabled
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}
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ColumnLayout {
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spacing: Style.marginXXS * scaling
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RowLayout {
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spacing: Style.marginL * scaling
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Layout.fillWidth: true
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enabled: Settings.data.nightLight.enabled
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NText {
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text: "Stop Time"
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font.pointSize: Style.fontSizeS * scaling
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color: Color.mOnSurfaceVariant
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ColumnLayout {
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spacing: Style.marginXXS * scaling
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Layout.fillWidth: true
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NText {
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text: "Start Time"
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font.pointSize: Style.fontSizeS * scaling
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color: Color.mOnSurfaceVariant
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}
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NComboBox {
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model: timeOptions
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currentKey: Settings.data.nightLight.startTime
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placeholder: "Select start time"
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onSelected: key => Settings.data.nightLight.startTime = key
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}
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}
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NComboBox {
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model: timeOptions
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currentKey: NightLightService.stopTime
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placeholder: "Select time"
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onSelected: function (key) {
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NightLightService.setSchedule(NightLightService.startTime, key)
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ColumnLayout {
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spacing: Style.marginXXS * scaling
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Layout.fillWidth: true
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NText {
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text: "Stop Time"
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font.pointSize: Style.fontSizeS * scaling
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color: Color.mOnSurfaceVariant
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}
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NComboBox {
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model: timeOptions
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currentKey: Settings.data.nightLight.stopTime
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placeholder: "Select stop time"
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onSelected: key => Settings.data.nightLight.stopTime = key
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}
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}
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}
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@ -9,78 +9,40 @@ Singleton {
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id: root
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// Night Light properties - directly bound to settings
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property bool enabled: Settings.data.nightLight?.enabled || false
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property real warmth: (Settings.data.nightLight
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&& Settings.data.nightLight.warmth !== undefined) ? Settings.data.nightLight.warmth : 0.6
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property real intensity: (Settings.data.nightLight
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&& Settings.data.nightLight.intensity !== undefined) ? Settings.data.nightLight.intensity : 0.8
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property string startTime: Settings.data.nightLight?.startTime || "20:00"
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property string stopTime: Settings.data.nightLight?.stopTime || "07:00"
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property bool autoSchedule: Settings.data.nightLight?.autoSchedule !== false
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readonly property var params: Settings.data.nightLight
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// Computed properties
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property color overlayColor: enabled ? calculateOverlayColor() : "transparent"
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property bool isActive: enabled && (autoSchedule ? isWithinSchedule() : true)
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readonly property color overlayColor: params.enabled ? calculateOverlayColor() : "transparent"
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property bool isActive: params.enabled && (params.autoSchedule ? isWithinSchedule() : true)
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Component.onCompleted: {
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Logger.log("NightLight", "Service started")
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}
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function toggle() {
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Settings.data.nightLight.enabled = !Settings.data.nightLight.enabled
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Logger.log("NightLight", "Toggled:", Settings.data.nightLight.enabled)
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}
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function setWarmth(value) {
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Settings.data.nightLight.warmth = Math.max(0.0, Math.min(1.0, value))
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Logger.log("NightLight", "Warmth set to:", Settings.data.nightLight.warmth)
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}
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function setIntensity(value) {
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Settings.data.nightLight.intensity = Math.max(0.0, Math.min(1.0, value))
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Logger.log("NightLight", "Intensity set to:", Settings.data.nightLight.intensity)
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}
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function setSchedule(start, stop) {
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Settings.data.nightLight.startTime = start
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Settings.data.nightLight.stopTime = stop
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Logger.log("NightLight", "Schedule set to:", Settings.data.nightLight.startTime, "-",
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Settings.data.nightLight.stopTime)
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}
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function setAutoSchedule(auto) {
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Settings.data.nightLight.autoSchedule = auto
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Logger.log("NightLight", "Auto schedule set to:", Settings.data.nightLight.autoSchedule, "enabled:", enabled,
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"isActive:", isActive, "withinSchedule:", isWithinSchedule())
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}
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function calculateOverlayColor() {
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if (!isActive)
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if (!isActive) {
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return "transparent"
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}
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// More vibrant color formula - stronger effect at high warmth
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var red = 1.0
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var green = 0.85 - warmth * 0.4 // More green reduction for stronger effect
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var blue = 0.5 - warmth * 0.45 // More blue reduction for warmer feel
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var alpha = 0.1 + warmth * 0.25 // Higher alpha for more noticeable effect
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// Apply intensity
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red = red * intensity
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green = green * intensity
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blue = blue * intensity
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var green = 1.0 - (0.43 * params.intensity)
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var blue = 1.0 - (0.84 * params.intensity)
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var alpha = (params.intensity * 0.25) // Higher alpha for more noticeable effect
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return Qt.rgba(red, green, blue, alpha)
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}
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function isWithinSchedule() {
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if (!autoSchedule)
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if (!params.autoSchedule) {
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return true
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}
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var now = new Date()
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var currentTime = now.getHours() * 60 + now.getMinutes()
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var startParts = startTime.split(":")
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var stopParts = stopTime.split(":")
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var startParts = params.startTime.split(":")
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var stopParts = params.stopTime.split(":")
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var startMinutes = parseInt(startParts[0]) * 60 + parseInt(startParts[1])
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var stopMinutes = parseInt(stopParts[0]) * 60 + parseInt(stopParts[1])
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@ -95,14 +57,10 @@ Singleton {
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// Timer to check schedule changes
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Timer {
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interval: 60000 // Check every minute
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running: true
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running: params.enabled && params.autoSchedule
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repeat: true
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onTriggered: {
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if (autoSchedule && enabled) {
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// Force overlay update when schedule changes
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Logger.log("NightLight", "Schedule check - enabled:", enabled, "autoSchedule:", autoSchedule, "isActive:",
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isActive, "withinSchedule:", isWithinSchedule())
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}
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isActive = isWithinSchedule()
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}
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}
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}
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@ -40,7 +40,6 @@ ShellRoot {
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ScreenCorners {}
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Bar {}
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Dock {}
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NightLight {}
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Notification {
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id: notification
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@ -52,6 +51,8 @@ ShellRoot {
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ToastOverlay {}
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NightLightOverlay {}
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IPCManager {}
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// ------------------------------
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