BarSettings: better D&D
This commit is contained in:
parent
9e819084af
commit
4a45e73125
2 changed files with 315 additions and 252 deletions
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@ -117,254 +117,316 @@ NBox {
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// Drag and Drop Widget Area
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// Replace your Flow section with this:
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// Drag and Drop Widget Area - use Item container
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Item {
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Layout.fillWidth: true
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Layout.fillHeight: true
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Layout.minimumHeight: 65 * scaling
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// Drag and Drop Widget Area - use Item container
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Item {
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Layout.fillWidth: true
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Layout.fillHeight: true
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Layout.minimumHeight: 65 * scaling
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Flow {
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id: widgetFlow
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anchors.fill: parent
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spacing: Style.marginS * scaling
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flow: Flow.LeftToRight
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Flow {
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id: widgetFlow
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anchors.fill: parent
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spacing: Style.marginS * scaling
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flow: Flow.LeftToRight
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Repeater {
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model: widgetModel
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delegate: Rectangle {
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id: widgetItem
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required property int index
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required property var modelData
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Repeater {
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model: widgetModel
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delegate: Rectangle {
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id: widgetItem
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required property int index
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required property var modelData
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width: widgetContent.implicitWidth + Style.marginL * scaling
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height: Style.baseWidgetSize * 1.15 * scaling
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radius: Style.radiusL * scaling
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color: root.getWidgetColor(modelData)
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border.color: Color.mOutline
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border.width: Math.max(1, Style.borderS * scaling)
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width: widgetContent.implicitWidth + Style.marginL * scaling
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height: Style.baseWidgetSize * 1.15 * scaling
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radius: Style.radiusL * scaling
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color: root.getWidgetColor(modelData)
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border.color: Color.mOutline
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border.width: Math.max(1, Style.borderS * scaling)
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// Store the widget index for drag operations
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property int widgetIndex: index
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readonly property int buttonsWidth: Math.round(20 * scaling)
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readonly property int buttonsCount: 1 + BarWidgetRegistry.widgetHasUserSettings(modelData.id)
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// Store the widget index for drag operations
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property int widgetIndex: index
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readonly property int buttonsWidth: Math.round(20 * scaling)
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readonly property int buttonsCount: 1 + BarWidgetRegistry.widgetHasUserSettings(modelData.id)
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// Visual feedback during drag
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states: State {
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when: flowDragArea.draggedIndex === index
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PropertyChanges {
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target: widgetItem
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scale: 1.1
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opacity: 0.9
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z: 1000
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}
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}
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// Visual feedback during drag
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states: State {
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when: flowDragArea.draggedIndex === index
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PropertyChanges {
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target: widgetItem
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scale: 1.1
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opacity: 0.9
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z: 1000
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}
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}
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RowLayout {
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id: widgetContent
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anchors.centerIn: parent
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spacing: Style.marginXXS * scaling
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RowLayout {
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id: widgetContent
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anchors.centerIn: parent
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spacing: Style.marginXXS * scaling
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NText {
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text: modelData.id
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font.pointSize: Style.fontSizeS * scaling
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color: Color.mOnPrimary
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horizontalAlignment: Text.AlignHCenter
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elide: Text.ElideRight
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Layout.preferredWidth: 80 * scaling
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}
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NText {
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text: modelData.id
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font.pointSize: Style.fontSizeS * scaling
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color: Color.mOnPrimary
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horizontalAlignment: Text.AlignHCenter
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elide: Text.ElideRight
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Layout.preferredWidth: 80 * scaling
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}
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RowLayout {
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spacing: 0
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Layout.preferredWidth: buttonsCount * buttonsWidth
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Loader {
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active: BarWidgetRegistry.widgetHasUserSettings(modelData.id)
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sourceComponent: NIconButton {
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icon: "settings"
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sizeRatio: 0.6
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colorBorder: Color.applyOpacity(Color.mOutline, "40")
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colorBg: Color.mOnSurface
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colorFg: Color.mOnPrimary
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colorBgHover: Color.applyOpacity(Color.mOnPrimary, "40")
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colorFgHover: Color.mOnPrimary
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onClicked: {
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var dialog = Qt.createComponent("BarWidgetSettingsDialog.qml").createObject(root, {
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"widgetIndex": index,
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"widgetData": modelData,
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"widgetId": modelData.id,
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"parent": Overlay.overlay
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})
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dialog.open()
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RowLayout {
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spacing: 0
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Layout.preferredWidth: buttonsCount * buttonsWidth
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Loader {
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active: BarWidgetRegistry.widgetHasUserSettings(modelData.id)
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sourceComponent: NIconButton {
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icon: "settings"
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sizeRatio: 0.6
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colorBorder: Color.applyOpacity(Color.mOutline, "40")
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colorBg: Color.mOnSurface
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colorFg: Color.mOnPrimary
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colorBgHover: Color.applyOpacity(Color.mOnPrimary, "40")
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colorFgHover: Color.mOnPrimary
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onClicked: {
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var dialog = Qt.createComponent("BarWidgetSettingsDialog.qml").createObject(root, {
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"widgetIndex": index,
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"widgetData": modelData,
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"widgetId": modelData.id,
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"parent": Overlay.overlay
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})
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dialog.open()
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}
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}
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}
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NIconButton {
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icon: "close"
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sizeRatio: 0.6
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colorBorder: Color.applyOpacity(Color.mOutline, "40")
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colorBg: Color.mOnSurface
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colorFg: Color.mOnPrimary
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colorBgHover: Color.applyOpacity(Color.mOnPrimary, "40")
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colorFgHover: Color.mOnPrimary
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onClicked: {
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removeWidget(sectionId, index)
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}
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}
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}
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}
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NIconButton {
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icon: "close"
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sizeRatio: 0.6
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colorBorder: Color.applyOpacity(Color.mOutline, "40")
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colorBg: Color.mOnSurface
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colorFg: Color.mOnPrimary
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colorBgHover: Color.applyOpacity(Color.mOnPrimary, "40")
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colorFgHover: Color.mOnPrimary
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onClicked: {
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removeWidget(sectionId, index)
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}
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}
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}
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}
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}
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}
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}
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// MouseArea outside Flow, covering the same area
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MouseArea {
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id: flowDragArea
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anchors.fill: parent
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z: 999 // Above all widgets to ensure it gets events first
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// Critical properties for proper event handling
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acceptedButtons: Qt.LeftButton
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preventStealing: true // Prevent child items from stealing events
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propagateComposedEvents: false // Don't propagate to children during drag
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hoverEnabled: true
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property point startPos: Qt.point(0, 0)
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property bool dragStarted: false
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property int draggedIndex: -1
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property real dragThreshold: 15 * scaling
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property Item draggedWidget: null
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property point clickOffsetInWidget: Qt.point(0, 0) // Add this line
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onPressed: mouse => {
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startPos = Qt.point(mouse.x, mouse.y)
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dragStarted = false
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draggedIndex = -1
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draggedWidget = null
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console.log("Mouse pressed at:", mouse.x, mouse.y)
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// Find which widget was clicked
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for (var i = 0; i < widgetModel.length; i++) {
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const widget = widgetFlow.children[i]
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if (widget && widget.widgetIndex !== undefined) {
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if (mouse.x >= widget.x && mouse.x <= widget.x + widget.width &&
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mouse.y >= widget.y && mouse.y <= widget.y + widget.height) {
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const localX = mouse.x - widget.x
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const buttonsStartX = widget.width - (widget.buttonsCount * widget.buttonsWidth)
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if (localX < buttonsStartX) {
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draggedIndex = widget.widgetIndex
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draggedWidget = widget
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// Calculate and store where within the widget the user clicked
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const clickOffsetX = mouse.x - widget.x // Distance from widget's left edge
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const clickOffsetY = mouse.y - widget.y // Distance from widget's top edge
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clickOffsetInWidget = Qt.point(clickOffsetX, clickOffsetY)
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Logger.log("BarSectionEditor", "Selected widget:", widgetModel[i].id, "at index", i)
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Logger.log("BarSectionEditor", "Widget position:", widget.x, widget.y)
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Logger.log("BarSectionEditor", "Mouse position:", mouse.x, mouse.y)
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Logger.log("BarSectionEditor", "Click offset within widget:", clickOffsetInWidget.x, clickOffsetInWidget.y)
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// Immediately set prevent stealing to true when drag candidate is found
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preventStealing = true
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break
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}else {
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// Click was on buttons - allow event propagation
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mouse.accepted = false
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return
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}
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// MouseArea outside Flow, covering the same area
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MouseArea {
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id: flowDragArea
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anchors.fill: parent
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z: 999 // Above all widgets to ensure it gets events first
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// Critical properties for proper event handling
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acceptedButtons: Qt.LeftButton
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preventStealing: false // Prevent child items from stealing events
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propagateComposedEvents: draggedIndex != -1 // Don't propagate to children during drag
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hoverEnabled: draggedIndex != -1
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property point startPos: Qt.point(0, 0)
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property bool dragStarted: false
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property int draggedIndex: -1
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property real dragThreshold: 15 * scaling
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property Item draggedWidget: null
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property point clickOffsetInWidget: Qt.point(0, 0)
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property point originalWidgetPos: Qt.point(0, 0) // ADD THIS: Store original position
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onPressed: mouse => {
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startPos = Qt.point(mouse.x, mouse.y)
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dragStarted = false
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draggedIndex = -1
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draggedWidget = null
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// Find which widget was clicked
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for (var i = 0; i < widgetModel.length; i++) {
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const widget = widgetFlow.children[i]
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if (widget && widget.widgetIndex !== undefined) {
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if (mouse.x >= widget.x && mouse.x <= widget.x + widget.width && mouse.y >= widget.y
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&& mouse.y <= widget.y + widget.height) {
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const localX = mouse.x - widget.x
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const buttonsStartX = widget.width - (widget.buttonsCount * widget.buttonsWidth)
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if (localX < buttonsStartX) {
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draggedIndex = widget.widgetIndex
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draggedWidget = widget
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// Calculate and store where within the widget the user clicked
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const clickOffsetX = mouse.x - widget.x
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const clickOffsetY = mouse.y - widget.y
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clickOffsetInWidget = Qt.point(clickOffsetX, clickOffsetY)
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// STORE ORIGINAL POSITION
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originalWidgetPos = Qt.point(widget.x, widget.y)
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// Immediately set prevent stealing to true when drag candidate is found
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preventStealing = true
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break
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} else {
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// Click was on buttons - allow event propagation
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mouse.accepted = false
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return
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}
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}
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}
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}
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}
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onPositionChanged: mouse => {
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if (draggedIndex !== -1) {
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const deltaX = mouse.x - startPos.x
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const deltaY = mouse.y - startPos.y
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const distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY)
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if (!dragStarted && distance > dragThreshold) {
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dragStarted = true
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//Logger.log("BarSectionEditor", "Drag started")
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// Enable visual feedback
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if (draggedWidget) {
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draggedWidget.z = 1000
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}
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}
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if (dragStarted && draggedWidget) {
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// Adjust position to account for where within the widget the user clicked
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draggedWidget.x = mouse.x - clickOffsetInWidget.x
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draggedWidget.y = mouse.y - clickOffsetInWidget.y
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}
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}
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}
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onReleased: mouse => {
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if (dragStarted && draggedWidget) {
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// Find drop target using improved logic
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let targetIndex = -1
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let minDistance = Infinity
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const mouseX = mouse.x
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const mouseY = mouse.y
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// Check if we should insert at the beginning
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let insertAtBeginning = true
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let insertAtEnd = true
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// Check if the dragged item is already the last item
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let isLastItem = true
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for (var k = 0; k < widgetModel.length; k++) {
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if (k !== draggedIndex && k > draggedIndex) {
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isLastItem = false
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break
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}
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}
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for (var i = 0; i < widgetModel.length; i++) {
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if (i !== draggedIndex) {
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const widget = widgetFlow.children[i]
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if (widget && widget.widgetIndex !== undefined) {
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const centerX = widget.x + widget.width / 2
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const centerY = widget.y + widget.height / 2
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const distance = Math.sqrt(Math.pow(mouseX - centerX, 2) + Math.pow(mouseY - centerY, 2))
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// Check if mouse is to the right of this widget
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if (mouseX > widget.x + widget.width / 2) {
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insertAtBeginning = false
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}
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// Check if mouse is to the left of this widget
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if (mouseX < widget.x + widget.width / 2) {
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insertAtEnd = false
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}
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if (distance < minDistance) {
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minDistance = distance
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targetIndex = widget.widgetIndex
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}
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}
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}
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}
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// If dragging the last item to the right, don't reorder
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if (isLastItem && insertAtEnd) {
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insertAtEnd = false
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targetIndex = -1
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Logger.log("BarSectionEditor", "Last item dropped to right - no reordering needed")
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}
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// Determine final target index based on position
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let finalTargetIndex = targetIndex
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if (insertAtBeginning && widgetModel.length > 1) {
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// Insert at the very beginning (position 0)
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finalTargetIndex = 0
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Logger.log("BarSectionEditor", "Inserting at beginning")
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} else if (insertAtEnd && widgetModel.length > 1) {
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// Insert at the very end
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let maxIndex = -1
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for (var j = 0; j < widgetModel.length; j++) {
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if (j !== draggedIndex) {
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maxIndex = Math.max(maxIndex, j)
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}
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}
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finalTargetIndex = maxIndex
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Logger.log("BarSectionEditor", "Inserting at end, target:", finalTargetIndex)
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} else if (targetIndex !== -1) {
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// Normal case - determine if we should insert before or after the target
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const targetWidget = widgetFlow.children[targetIndex]
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if (targetWidget) {
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const targetCenterX = targetWidget.x + targetWidget.width / 2
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if (mouseX > targetCenterX) {
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// Mouse is to the right of target center, insert after
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Logger.log("BarSectionEditor", "Inserting after widget at index:", targetIndex)
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} else {
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// Mouse is to the left of target center, insert before
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finalTargetIndex = targetIndex
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Logger.log("BarSectionEditor", "Inserting before widget at index:", targetIndex)
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}
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}
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}
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Logger.log("BarSectionEditor", "Final drop target index:", finalTargetIndex)
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// Check if reordering is needed
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if (finalTargetIndex !== -1 && finalTargetIndex !== draggedIndex) {
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// Reordering will happen - reset position for the Flow to handle
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draggedWidget.x = 0
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draggedWidget.y = 0
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draggedWidget.z = 0
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reorderWidget(sectionId, draggedIndex, finalTargetIndex)
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} else {
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// No reordering - restore original position
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draggedWidget.x = originalWidgetPos.x
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draggedWidget.y = originalWidgetPos.y
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draggedWidget.z = 0
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Logger.log("BarSectionEditor", "No reordering - restoring original position")
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}
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} else if (draggedIndex !== -1 && !dragStarted) {
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// This was a click without drag - could add click handling here if needed
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}
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// Reset everything
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dragStarted = false
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draggedIndex = -1
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draggedWidget = null
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preventStealing = false // Allow normal event propagation again
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originalWidgetPos = Qt.point(0, 0) // Reset stored position
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}
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// Handle case where mouse leaves the area during drag
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onExited: {
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if (dragStarted && draggedWidget) {
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// Restore original position when mouse leaves area
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draggedWidget.x = originalWidgetPos.x
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draggedWidget.y = originalWidgetPos.y
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draggedWidget.z = 0
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}
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}
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}
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}
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onPositionChanged: mouse => {
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if (draggedIndex !== -1) {
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const deltaX = mouse.x - startPos.x
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const deltaY = mouse.y - startPos.y
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const distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY)
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//Logger.log("BarSectionEditor", "Position changed - distance:", distance.toFixed(2))
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if (!dragStarted && distance > dragThreshold) {
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dragStarted = true
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Logger.log("BarSectionEditor", "Drag started")
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// Enable visual feedback
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if (draggedWidget) {
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draggedWidget.z = 1000
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}
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}
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if (dragStarted && draggedWidget) {
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// Adjust position to account for where within the widget the user clicked
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draggedWidget.x = mouse.x - clickOffsetInWidget.x
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draggedWidget.y = mouse.y - clickOffsetInWidget.y
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}
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}
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}
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onReleased: mouse => {
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if (dragStarted && draggedWidget) {
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// Find drop target using current mouse position
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let targetIndex = -1
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let minDistance = Infinity
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for (var i = 0; i < widgetModel.length; i++) {
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if (i !== draggedIndex) {
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const widget = widgetFlow.children[i]
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if (widget && widget.widgetIndex !== undefined) {
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const centerX = widget.x + widget.width / 2
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const centerY = widget.y + widget.height / 2
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const distance = Math.sqrt(Math.pow(mouse.x - centerX, 2) + Math.pow(mouse.y - centerY, 2))
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if (distance < minDistance) {
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minDistance = distance
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targetIndex = widget.widgetIndex
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Logger.log("BarSectionEditor", "Drop target index:", targetIndex)
|
||||
|
||||
// Reset widget position and z-order
|
||||
draggedWidget.x = 0
|
||||
draggedWidget.y = 0
|
||||
draggedWidget.z = 0
|
||||
|
||||
if (targetIndex !== -1 && targetIndex !== draggedIndex) {
|
||||
reorderWidget(sectionId, draggedIndex, targetIndex)
|
||||
}
|
||||
} else if (draggedIndex !== -1 && !dragStarted) {
|
||||
// This was a click without drag - simulate click on the widget
|
||||
// Find the clicked widget and trigger appropriate action
|
||||
const widget = draggedWidget
|
||||
if (widget) {
|
||||
// Could add click handling here if needed
|
||||
}
|
||||
}
|
||||
|
||||
// Reset everything
|
||||
dragStarted = false
|
||||
draggedIndex = -1
|
||||
draggedWidget = null
|
||||
preventStealing = false // Allow normal event propagation again
|
||||
}
|
||||
|
||||
// Handle case where mouse leaves the area during drag
|
||||
onExited: {
|
||||
if (dragStarted && draggedWidget) {
|
||||
// Reset position but keep drag state until release
|
||||
draggedWidget.x = 0
|
||||
draggedWidget.y = 0
|
||||
draggedWidget.z = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue