Bar-Volume: everything working
just missing the AudioDeviceSelector
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2 changed files with 56 additions and 59 deletions
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@ -8,27 +8,48 @@ import Quickshell.Services.Pipewire
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Singleton {
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id: root
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// Ensure the volume is readonly from outside
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readonly property PwNode sink: Pipewire.defaultAudioSink
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readonly property PwNode source: Pipewire.defaultAudioSource
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// Volume [0..1] is readonly from outside
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readonly property alias volume: root._volume
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property real _volume: 0
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property real _volume: sink?.audio?.volume ?? 0
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readonly property alias muted: root._muted
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property bool _muted: false
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property bool _muted: !!sink?.audio?.muted
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readonly property real step: 0.05
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function volumeIncrement() {
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volumeSet(volume + step)
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}
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function volumeDecrement() {
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volumeSet(volume - step)
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}
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function volumeSet(newVolume) {
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// Clamp volume to 200%
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if (sink?.ready && sink?.audio) {
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sink.audio.muted = false
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sink.audio.volume = Math.max(0, Math.min(2, newVolume))
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}
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}
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PwObjectTracker {
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objects: [Pipewire.defaultAudioSink]
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}
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Connections {
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target: Pipewire.defaultAudioSink?.audio ? Pipewire.defaultAudioSink?.audio : null
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target: sink?.audio ? sink?.audio : null
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function onVolumeChanged() {
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root._volume = (Pipewire.defaultAudioSink?.audio.volume ?? 0)
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root._volume = (sink?.audio.volume ?? 0)
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console.log("[Audio] onVolumeChanged: " + volume)
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}
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function onMutedChanged() {
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root._muted = (Pipewire.defaultAudioSink?.audio.muted ?? true)
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root._muted = (sink?.audio.muted ?? true)
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console.log("[Audio] onMuteChanged " + muted)
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}
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}
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