Fix shaders path
This commit is contained in:
parent
111959e66c
commit
377ed4a627
2 changed files with 2 additions and 2 deletions
|
|
@ -45,7 +45,7 @@ Rectangle {
|
||||||
}
|
}
|
||||||
|
|
||||||
property real imageOpacity: root.opacity
|
property real imageOpacity: root.opacity
|
||||||
fragmentShader: "file:Shaders/qsb/circled_image.frag.qsb"
|
fragmentShader: Qt.resolvedUrl("../Shaders/qsb/circled_image.frag.qsb")
|
||||||
supportsAtlasTextures: false
|
supportsAtlasTextures: false
|
||||||
blending: true
|
blending: true
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -52,7 +52,7 @@ Rectangle {
|
||||||
property real itemHeight: root.height
|
property real itemHeight: root.height
|
||||||
property real cornerRadius: root.radius
|
property real cornerRadius: root.radius
|
||||||
property real imageOpacity: root.opacity
|
property real imageOpacity: root.opacity
|
||||||
fragmentShader: "file:Shaders/qsb/rounded_image.frag.qsb"
|
fragmentShader: Qt.resolvedUrl("../Shaders/qsb/rounded_image.frag.qsb")
|
||||||
|
|
||||||
// Qt6 specific properties - ensure proper blending
|
// Qt6 specific properties - ensure proper blending
|
||||||
supportsAtlasTextures: false
|
supportsAtlasTextures: false
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue