NSlider: simplification, no Halo + some rounding
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1 changed files with 3 additions and 12 deletions
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@ -12,9 +12,9 @@ Slider {
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property bool snapAlways: true
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property real heightRatio: 0.75
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readonly property real knobDiameter: Style.baseWidgetSize * heightRatio * scaling
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readonly property real knobDiameter: Math.round(Style.baseWidgetSize * heightRatio * scaling)
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readonly property real trackHeight: knobDiameter * 0.5
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readonly property real cutoutExtra: Style.baseWidgetSize * 0.1 * scaling
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readonly property real cutoutExtra: Math.round(Style.baseWidgetSize * 0.1 * scaling)
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snapMode: snapAlways ? Slider.SnapAlways : Slider.SnapOnRelease
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implicitHeight: Math.max(trackHeight, knobDiameter)
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@ -72,7 +72,7 @@ Slider {
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implicitWidth: knobDiameter
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implicitHeight: knobDiameter
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radius: width * 0.5
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color: root.pressed ? Color.mSurfaceVariant : Color.mSurface
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color: root.pressed ? Color.mTertiary : Color.mSurface
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border.color: Color.mPrimary
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border.width: Math.max(1, Style.borderL * scaling)
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@ -82,15 +82,6 @@ Slider {
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}
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}
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// Press feedback halo (using accent color, low opacity)
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Rectangle {
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anchors.centerIn: parent
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width: parent.width + 8 * scaling
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height: parent.height + 8 * scaling
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radius: width / 2
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color: Color.mPrimary
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opacity: root.pressed ? 0.16 : 0.0
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}
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}
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}
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}
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