Wallpaper: added random transition + fixed "none" transition

This commit is contained in:
LemmyCook 2025-08-29 21:19:17 -04:00
parent 3496169c68
commit 26fc6098dc
4 changed files with 57 additions and 37 deletions

View file

@ -169,7 +169,7 @@ Singleton {
property bool randomEnabled: false
property int randomIntervalSec: 300 // 5 min
property int transitionDuration: 1500 // 1500 ms
property string transitionType: "fade"
property string transitionType: "random"
property list<var> monitors: []
}

View file

@ -19,8 +19,10 @@ Variants {
// Internal state management
property bool firstWallpaper: true
property string transitionType: 'fade'
property bool transitioning: false
property real transitionProgress: 0.0
readonly property var allTransitions: WallpaperService.allTransitions
// Wipe direction: 0=left, 1=right, 2=up, 3=down
property real wipeDirection: 0
@ -38,7 +40,22 @@ Variants {
return
}
switch (Settings.data.wallpaper.transitionType) {
// Get the transitionType from the settings
transitionType = Settings.data.wallpaper.transitionType
if (transitionType == 'random') {
var index = Math.floor(Math.random() * allTransitions.length)
transitionType = allTransitions[index]
}
// Ensure the transition type really exists
if (transitionType !== "none" && !allTransitions.includes(transitionType)) {
transitionType = 'fade'
}
Logger.log("Background", "Using transition:", transitionType)
switch (transitionType) {
case "none":
setWallpaperImmediate(servicedWallpaper)
break
@ -83,10 +100,10 @@ Variants {
anchors.fill: parent
fillMode: Image.PreserveAspectCrop
source: ""
cache: true
smooth: true
mipmap: false
visible: false
cache: false
}
Image {
@ -94,17 +111,17 @@ Variants {
anchors.fill: parent
fillMode: Image.PreserveAspectCrop
source: ""
cache: true
smooth: true
mipmap: false
visible: false
cache: false
}
// Fade transition shader
ShaderEffect {
id: fadeShader
anchors.fill: parent
visible: Settings.data.wallpaper.transitionType === 'fade'
visible: transitionType === 'fade' || transitionType === 'none'
property variant source1: currentWallpaper
property variant source2: nextWallpaper
@ -116,7 +133,7 @@ Variants {
ShaderEffect {
id: wipeShader
anchors.fill: parent
visible: Settings.data.wallpaper.transitionType.startsWith('wipe_')
visible: transitionType.startsWith('wipe_')
property variant source1: currentWallpaper
property variant source2: nextWallpaper
@ -134,14 +151,7 @@ Variants {
from: 0.0
to: 1.0
duration: Settings.data.wallpaper.transitionDuration ?? 1000
easing.type: {
const transitionType = Settings.data.wallpaper.transitionType ?? 'fade'
if (transitionType.startsWith('wipe_')) {
return Easing.InOutCubic
}
return Easing.InOutCubic
}
easing.type: transitionType.startsWith('wipe_') ? Easing.InOutCubic : Easing.InOutCubic
onFinished: {
// Swap images after transition completes
currentWallpaper.source = nextWallpaper.source

View file

@ -37,9 +37,9 @@ Variants {
anchors.fill: parent
fillMode: Image.PreserveAspectCrop
source: WallpaperService.getWallpaper(modelData.name)
cache: true
smooth: true
mipmap: false
cache: false
}
MultiEffect {

View file

@ -19,6 +19,10 @@ Singleton {
key: "none"
name: "None"
}
ListElement {
key: "random"
name: "Random"
}
ListElement {
key: "fade"
name: "Fade"
@ -41,6 +45,12 @@ Singleton {
}
}
// All transition keys but filter out "random"
readonly property var allTransitions: Array.from({
"length": transitionsModel.count
}, (_, i) => transitionsModel.get(i).key).filter(
key => key !== "random" && key != "none")
property var wallpaperLists: ({})
property int scanningCount: 0
readonly property bool scanning: (scanningCount > 0)