dotfiles/.local/sioyek/shaders/highlight.fragment
2026-03-02 22:25:41 +01:00

12 lines
No EOL
188 B
Text

precision mediump float;
out vec4 color;
in vec2 screen_pos;
in vec2 uvs;
uniform vec3 highlight_color;
uniform float opacity;
void main(){
color = vec4(highlight_color, opacity);
}