// This config is in the KDL format: https://kdl.dev
// "/-" comments out the following node.
// Check the wiki for a full description of the configuration:
// https://yalter.github.io/niri/Configuration:-Introduction

// Input device configuration.
// Find the full list of options on the wiki:
// https://yalter.github.io/niri/Configuration:-Input
input {
	keyboard {
		xkb {
			// You can set rules, model, layout, variant and options.
			// For more information, see xkeyboard-config(7).

			// For example:
			layout "de(us)"
			options "caps:escape" 

			// If this section is empty, niri will fetch xkb settings
			// from org.freedesktop.locale1. You can control these using
			// localectl set-x11-keymap.
		}

		// Enable numlock on startup, omitting this setting disables it.
		numlock
	}

	// Next sections include libinput settings.
	// Omitting settings disables them, or leaves them at their default values.
	// All commented-out settings here are examples, not defaults.
	touchpad {
		// off
		tap
		dwt
		// dwtp
		// drag false
		// drag-lock
		natural-scroll
		// accel-speed 0.2
		// accel-profile "flat"
		// scroll-method "two-finger"
		// disabled-on-external-mouse
	}

	mouse {
		// off
		// natural-scroll
		// accel-speed 0.2
		// accel-profile "flat"
		// scroll-method "no-scroll"
	}

	trackpoint {
		// off
		// natural-scroll
		// accel-speed 0.2
		// accel-profile "flat"
		// scroll-method "on-button-down"
		// scroll-button 273
		// scroll-button-lock
		// middle-emulation
	}

	// Uncomment this to make the mouse warp to the center of newly focused windows.
	// warp-mouse-to-focus

	// Focus windows and outputs automatically when moving the mouse into them.
	// Setting max-scroll-amount="0%" makes it work only on windows already fully on screen.
	// focus-follows-mouse max-scroll-amount="0%"
}

// You can configure outputs by their name, which you can find
// by running `niri msg outputs` while inside a niri instance.
// The built-in laptop monitor is usually called "eDP-1".
// Find more information on the wiki:
// https://yalter.github.io/niri/Configuration:-Outputs
// Remember to uncomment the node by removing "/-"!
output "eDP-1" {
	// Uncomment this line to disable this output.
	// off

	// Resolution and, optionally, refresh rate of the output.
	// The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
	// If the refresh rate is omitted, niri will pick the highest refresh rate
	// for the resolution.
	// If the mode is omitted altogether or is invalid, niri will pick one automatically.
	// Run `niri msg outputs` while inside a niri instance to list all outputs and their modes.
	// mode "1920x1080@120.030"

	// You can use integer or fractional scale, for example use 1.5 for 150% scale.
	scale 1.66

	// Transform allows to rotate the output counter-clockwise, valid values are:
	// normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
	transform "normal"

	// Position of the output in the global coordinate space.
	// This affects directional monitor actions like "focus-monitor-left", and cursor movement.
	// The cursor can only move between directly adjacent outputs.
	// Output scale and rotation has to be taken into account for positioning:
	// outputs are sized in logical, or scaled, pixels.
	// For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080,
	// so to put another output directly adjacent to it on the right, set its x to 1920.
	// If the position is unset or results in an overlap, the output is instead placed
	// automatically.
	position x=320 y=1441
}

output "ViewSonic Corporation VX2758A-2K XLK245220057" {
	position x=0 y=0
}

// Settings that influence how windows are positioned and sized.
// Find more information on the wiki:
// https://yalter.github.io/niri/Configuration:-Layout
layout {
	// Set gaps around windows in logical pixels.
	gaps 4

	//background-color "#351e4c"
	// When to center a column when changing focus, options are:
	// - "never", default behavior, focusing an off-screen column will keep at the left
	//   or right edge of the screen.
	// - "always", the focused column will always be centered.
	// - "on-overflow", focusing a column will center it if it doesn't fit
	//   together with the previously focused column.
	center-focused-column "never"

	// You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between.
	preset-column-widths {
		// Proportion sets the width as a fraction of the output width, taking gaps into account.
		// For example, you can perfectly fit four windows sized "proportion 0.25" on an output.
		// The default preset widths are 1/3, 1/2 and 2/3 of the output.
		proportion 0.33333
		proportion 0.5
		proportion 0.66667

		// Fixed sets the width in logical pixels exactly.
		// fixed 1920
	}

	// You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between.
	// preset-window-heights { }

	// You can change the default width of the new windows.
	default-column-width { proportion 0.5; }
	// If you leave the brackets empty, the windows themselves will decide their initial width.
	// default-column-width {}

	// By default focus ring and border are rendered as a solid background rectangle
	// behind windows. That is, they will show up through semitransparent windows.
	// This is because windows using client-side decorations can have an arbitrary shape.
	//
	// If you don't like that, you should uncomment `prefer-no-csd` below.
	// Niri will draw focus ring and border *around* windows that agree to omit their
	// client-side decorations.
	//
	// Alternatively, you can override it with a window rule called
	// `draw-border-with-background`.

	// You can change how the focus ring looks.
	focus-ring {
		// Uncomment this line to disable the focus ring.
		off

		// How many logical pixels the ring extends out from the windows.
		width 2

		// Colors can be set in a variety of ways:
		// - CSS named colors: "red"
		// - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa"
		// - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others.

		// Color of the ring on the active monitor.
		active-color "#7fc8ff"

		// Color of the ring on inactive monitors.
		//
		// The focus ring only draws around the active window, so the only place
		// where you can see its inactive-color is on other monitors.
		inactive-color "#505050"

		// You can also use gradients. They take precedence over solid colors.
		// Gradients are rendered the same as CSS linear-gradient(angle, from, to).
		// The angle is the same as in linear-gradient, and is optional,
		// defaulting to 180 (top-to-bottom gradient).
		// You can use any CSS linear-gradient tool on the web to set these up.
		// Changing the color space is also supported, check the wiki for more info.
		//
		// active-gradient from="#80c8ff" to="#c7ff7f" angle=45

		// You can also color the gradient relative to the entire view
		// of the workspace, rather than relative to just the window itself.
		// To do that, set relative-to="workspace-view".
		//
		// inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
	}

	// You can also add a border. It's similar to the focus ring, but always visible.
	border {
		// The settings are the same as for the focus ring.
		// If you enable the border, you probably want to disable the focus ring.
		on

		width 2
		// active-color "#ffc87f"
		active-color "#7fc8ff"
		inactive-color "#505050"

		// Color of the border around windows that request your attention.
		urgent-color "#9b0000"

		// Gradients can use a few different interpolation color spaces.
		// For example, this is a pastel rainbow gradient via in="oklch longer hue".
		//
		// active-gradient from="#e5989b" to="#ffb4a2" angle=45 relative-to="workspace-view" in="oklch longer hue"

		// inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
	}

	// You can enable drop shadows for windows.
	shadow {
		// Uncomment the next line to enable shadows.
		on

		// By default, the shadow draws only around its window, and not behind it.
		// Uncomment this setting to make the shadow draw behind its window.
		//
		// Note that niri has no way of knowing about the CSD window corner
		// radius. It has to assume that windows have square corners, leading to
		// shadow artifacts inside the CSD rounded corners. This setting fixes
		// those artifacts.
		//
		// However, instead you may want to set prefer-no-csd and/or
		// geometry-corner-radius. Then, niri will know the corner radius and
		// draw the shadow correctly, without having to draw it behind the
		// window. These will also remove client-side shadows if the window
		// draws any.
		//
		// draw-behind-window true

		// You can change how shadows look. The values below are in logical
		// pixels and match the CSS box-shadow properties.

		// Softness controls the shadow blur radius.
		softness 30

		// Spread expands the shadow.
		spread 5

		// Offset moves the shadow relative to the window.
		offset x=0 y=5

		// You can also change the shadow color and opacity.
		color "#0007"
	}

	tab-indicator {
	on
	place-within-column
	gap 3
	width 4
	}

	// Struts shrink the area occupied by windows, similarly to layer-shell panels.
	// You can think of them as a kind of outer gaps. They are set in logical pixels.
	// Left and right struts will cause the next window to the side to always be visible.
	// Top and bottom struts will simply add outer gaps in addition to the area occupied by
	// layer-shell panels and regular gaps.
	struts {
		// left 64
		// right 64
		// top 64
		// bottom 64
	}
}

// Add lines like this to spawn processes at startup.
// Note that running niri as a session supports xdg-desktop-autostart,
// which may be more convenient to use.
// See the binds section below for more spawn examples.

// This line starts waybar, a commonly used bar for Wayland compositors.
// spawn-at-startup "waybar"

// To run a shell command (with variables, pipes, etc.), use spawn-sh-at-startup:
// spawn-sh-at-startup "qs -c ~/source/qs/MyAwesomeShell"

hotkey-overlay {
	// Uncomment this line to disable the "Important Hotkeys" pop-up at startup.
	skip-at-startup
}

// Uncomment this line to ask the clients to omit their client-side decorations if possible.
// If the client will specifically ask for CSD, the request will be honored.
// Additionally, clients will be informed that they are tiled, removing some client-side rounded corners.
// This option will also fix border/focus ring drawing behind some semitransparent windows.
// After enabling or disabling this, you need to restart the apps for this to take effect.
prefer-no-csd
// You can change the path where screenshots are saved.
// A ~ at the front will be expanded to the home directory.
// The path is formatted with strftime(3) to give you the screenshot date and time.
screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"

// You can also set this to null to disable saving screenshots to disk.
// screenshot-path null

// Animation settings.
// The wiki explains how to configure individual animations:
// https://yalter.github.io/niri/Configuration:-Animations
animations {
	// Uncomment to turn off all animations.
	// off

	// Slow down all animations by this factor. Values below 1 speed them up instead.
	// slowdown 3.0
}

// Window rules let you adjust behavior for individual windows.
// Find more information on the wiki:
// https://yalter.github.io/niri/Configuration:-Window-Rules

// Work around WezTerm's initial configure bug
// by setting an empty default-column-width.
window-rule {
	// This regular expression is intentionally made as specific as possible,
	// since this is the default config, and we want no false positives.
	// You can get away with just app-id="wezterm" if you want.
	match app-id=r#"^org\.wezfurlong\.wezterm$"#
	default-column-width {}
}

// Open the Firefox picture-in-picture player as floating by default.
window-rule {
	// This app-id regular expression will work for both:
	// - host Firefox (app-id is "firefox")
	// - Flatpak Firefox (app-id is "org.mozilla.firefox")
	match app-id=r#"firefox$"# title="^Picture-in-Picture$"
	open-floating true
}

window-rule {
	match app-id=r#"ipe$"# title="^Ipe: waiting$"
	open-floating true
	open-focused false
	default-floating-position x=8 y=8 relative-to="bottom-left"
	max-width 169
	max-height 37
}

// window-rule {
// 	match app-id=r#"ipe$"# title="^Create text object$"
// 	open-floating false
// 	default-column-width { proportion 0.2; }
// }

window-rule {
    match is-floating=true
    baba-is-float false
}

// Example: block out two password managers from screen capture.
// (This example rule is commented out with a "/-" in front.)
window-rule {
	match app-id=r#"^org\.keepassxc\.KeePassXC$"#
	match app-id=r#"^org\.gnome\.World\.Secrets$"#

	block-out-from "screen-capture"

	// Use this instead if you want them visible on third-party screenshot tools.
	// block-out-from "screencast"
}

// Example: enable rounded corners for all windows.
// (This example rule is commented out with a "/-" in front.)
/-window-rule {
	geometry-corner-radius 12
	clip-to-geometry true
}

binds {
	// Keys consist of modifiers separated by + signs, followed by an XKB key name
	// in the end. To find an XKB name for a particular key, you may use a program
	// like wev.
	//
	// "Mod" is a special modifier equal to Super when running on a TTY, and to Alt
	// when running as a winit window.
	//
	// Most actions that you can bind here can also be invoked programmatically with
	// `niri msg action do-something`.
	
	// Mod-Shift-/, which is usually the same as Mod-?,
	// shows a list of important hotkeys.
	Mod+Shift+0 { show-hotkey-overlay; }

	// Suggested binds for running programs: terminal, app launcher, screen locker.
	Mod+Return hotkey-overlay-title="Open a Terminal: alacritty" { spawn-sh "alacritty msg create-window"; }
	Mod+D hotkey-overlay-title="Run an Application: fuzzel" { spawn "fuzzel"; }
	Mod+Shift+D hotkey-overlay-title="Switch to Window: fuzzel" { spawn "windowmenu.fish"; }
	Mod+B hotkey-overlay-title="Search the Web: fuzzel" { spawn "browserprompt.fish"; }
	Mod+E hotkey-overlay-title="Open Email Client: evolution" { spawn "evolution"; }
	Super+Alt+L hotkey-overlay-title="Lock the Screen: swaylock" { spawn "swaylock"; }
	Mod+P hotkey-overlay-title="Show the Power menu: fuzzel" { spawn "powermenu.fish"; }
	Mod+A hotkey-overlay-title="Show the Action menu: fuzzel" { spawn "actionmenu.fish"; }
	// Use spawn-sh to run a shell command. Do this if you need pipes, multiple commands, etc.
	// Note: the entire command goes as a single argument. It's passed verbatim to `sh -c`.
	// For example, this is a standard bind to toggle the screen reader (orca).
	Super+Alt+S allow-when-locked=true hotkey-overlay-title=null { spawn-sh "pkill orca || exec orca"; }

	// Example volume keys mappings for PipeWire & WirePlumber.
	// The allow-when-locked=true property makes them work even when the session is locked.
	// Using spawn-sh allows to pass multiple arguments together with the command.
	XF86AudioRaiseVolume allow-when-locked=true { spawn-sh "wpctl set-volume -l 1.0 @DEFAULT_AUDIO_SINK@ 0.05+ && volumenotify.fish"; }
	XF86AudioLowerVolume allow-when-locked=true { spawn-sh "wpctl set-volume -l 1.0 @DEFAULT_AUDIO_SINK@ 0.05- && volumenotify.fish"; }
	XF86AudioMute		allow-when-locked=true { spawn-sh "wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle && volumenotify.fish"; }
	XF86AudioMicMute	 allow-when-locked=true { spawn-sh "wpctl set-mute @DEFAULT_AUDIO_SOURCE@ toggle"; }

	XF86AudioPlay allow-when-locked=true { spawn-sh "mpc toggle"; }
	XF86AudioPrev allow-when-locked=true { spawn-sh "mpc prev"; }
	XF86AudioNext allow-when-locked=true { spawn-sh "mpc next"; }
	// Example brightness key mappings for brightnessctl.
	// You can use regular spawn with multiple arguments too (to avoid going through "sh"),
	// but you need to manually put each argument in separate "" quotes.
	XF86MonBrightnessUp allow-when-locked=true { spawn-sh "brightnessctl --class=backlight set +5% && brightnessnotify.fish"; }
	XF86MonBrightnessDown allow-when-locked=true { spawn-sh "brightnessctl --class=backlight set 5%- && brightnessnotify.fish"; }
    

	// Open/close the Overview: a zoomed-out view of workspaces and windows.
	// You can also move the mouse into the top-left hot corner,
	// or do a four-finger swipe up on a touchpad.
	Mod+O repeat=false { toggle-overview; }

	Mod+Q repeat=false { close-window; }

	Mod+Left	{ focus-column-left; }
	Mod+Down	{ focus-window-down; }
	Mod+Up		{ focus-window-up; }
	Mod+Right	{ focus-column-right; }
	Mod+H		{ focus-column-left; }
	Mod+J		{ focus-window-down; }
	Mod+K		{ focus-window-up; }
	Mod+L		{ focus-column-right; }

	Mod+Ctrl+Left	{ move-column-left; }
	Mod+Ctrl+Down	{ move-window-down; }
	Mod+Ctrl+Up		{ move-window-up; }
	Mod+Ctrl+Right	{ move-column-right; }
	Mod+Ctrl+H		{ move-column-left; }
	Mod+Ctrl+J		{ move-window-down; }
	Mod+Ctrl+K		{ move-window-up; }
	Mod+Ctrl+L		{ move-column-right; }

	// Alternative commands that move across workspaces when reaching
	// the first or last window in a column.
	// Mod+J		{ focus-window-or-workspace-down; }
	// Mod+K		{ focus-window-or-workspace-up; }
	// Mod+Ctrl+J	{ move-window-down-or-to-workspace-down; }
	// Mod+Ctrl+K	{ move-window-up-or-to-workspace-up; }

	Mod+Home		{ focus-column-first; }
	Mod+End			{ focus-column-last; }
	Mod+Ctrl+Home	{ move-column-to-first; }
	Mod+Ctrl+End	{ move-column-to-last; }

	Mod+Shift+Left	{ focus-monitor-left; }
	Mod+Shift+Down	{ focus-monitor-down; }
	Mod+Shift+Up	{ focus-monitor-up; }
	Mod+Shift+Right	{ focus-monitor-right; }
	Mod+Shift+H		{ focus-monitor-left; }
	Mod+Shift+J		{ focus-monitor-down; }
	Mod+Shift+K		{ focus-monitor-up; }
	Mod+Shift+L		{ focus-monitor-right; }

	Mod+Shift+Ctrl+Left		{ move-column-to-monitor-left; }
	Mod+Shift+Ctrl+Down		{ move-column-to-monitor-down; }
	Mod+Shift+Ctrl+Up		{ move-column-to-monitor-up; }
	Mod+Shift+Ctrl+Right	{ move-column-to-monitor-right; }
	Mod+Shift+Ctrl+H		{ move-column-to-monitor-left; }
	Mod+Shift+Ctrl+J		{ move-column-to-monitor-down; }
	Mod+Shift+Ctrl+K		{ move-column-to-monitor-up; }
	Mod+Shift+Ctrl+L		{ move-column-to-monitor-right; }

	// Alternatively, there are commands to move just a single window:
	// Mod+Shift+Ctrl+Left  { move-window-to-monitor-left; }
	// ...

	// And you can also move a whole workspace to another monitor:
	// Mod+Shift+Ctrl+Left  { move-workspace-to-monitor-left; }
	// ...

	Mod+Page_Down		{ focus-workspace-down; }
	Mod+Page_Up			{ focus-workspace-up; }
	Mod+U				{ focus-workspace-down; }
	Mod+I				{ focus-workspace-up; }
	Mod+Ctrl+Page_Down	{ move-column-to-workspace-down; }
	Mod+Ctrl+Page_Up	{ move-column-to-workspace-up; }
	Mod+Ctrl+U			{ move-column-to-workspace-down; }
	Mod+Ctrl+I			{ move-column-to-workspace-up; }

	// Alternatively, there are commands to move just a single window:
	// Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
	// ...

	Mod+Shift+Page_Down	{ move-workspace-down; }
	Mod+Shift+Page_Up	{ move-workspace-up; }
	Mod+Shift+U			{ move-workspace-down; }
	Mod+Shift+I			{ move-workspace-up; }

	// You can bind mouse wheel scroll ticks using the following syntax.
	// These binds will change direction based on the natural-scroll setting.
	//
	// To avoid scrolling through workspaces really fast, you can use
	// the cooldown-ms property. The bind will be rate-limited to this value.
	// You can set a cooldown on any bind, but it's most useful for the wheel.
	Mod+WheelScrollDown			cooldown-ms=150 { focus-workspace-down; }
	Mod+WheelScrollUp			cooldown-ms=150 { focus-workspace-up; }
	Mod+Ctrl+WheelScrollDown	cooldown-ms=150 { move-column-to-workspace-down; }
	Mod+Ctrl+WheelScrollUp		cooldown-ms=150 { move-column-to-workspace-up; }

	Mod+WheelScrollRight		{ focus-column-right; }
	Mod+WheelScrollLeft			{ focus-column-left; }
	Mod+Ctrl+WheelScrollRight	{ move-column-right; }
	Mod+Ctrl+WheelScrollLeft	{ move-column-left; }

	// Usually scrolling up and down with Shift in applications results in
	// horizontal scrolling; these binds replicate that.
	Mod+Shift+WheelScrollDown		{ focus-column-right; }
	Mod+Shift+WheelScrollUp			{ focus-column-left; }
	Mod+Ctrl+Shift+WheelScrollDown	{ move-column-right; }
	Mod+Ctrl+Shift+WheelScrollUp	{ move-column-left; }

	// Similarly, you can bind touchpad scroll "ticks".
	// Touchpad scrolling is continuous, so for these binds it is split into
	// discrete intervals.
	// These binds are also affected by touchpad's natural-scroll, so these
	// example binds are "inverted", since we have natural-scroll enabled for
	// touchpads by default.
	// Mod+TouchpadScrollDown { spawn-sh "wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.02+"; }
	// Mod+TouchpadScrollUp   { spawn-sh "wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.02-"; }

	// You can refer to workspaces by index. However, keep in mind that
	// niri is a dynamic workspace system, so these commands are kind of
	// "best effort". Trying to refer to a workspace index bigger than
	// the current workspace count will instead refer to the bottommost
	// (empty) workspace.
	//
	// For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
	// will all refer to the 3rd workspace.
	Mod+1 { focus-workspace 1; }
	Mod+2 { focus-workspace 2; }
	Mod+3 { focus-workspace 3; }
	Mod+4 { focus-workspace 4; }
	Mod+5 { focus-workspace 5; }
	Mod+6 { focus-workspace 6; }
	Mod+7 { focus-workspace 7; }
	Mod+8 { focus-workspace 8; }
	Mod+9 { focus-workspace 9; }
	Mod+Ctrl+1 { move-column-to-workspace 1; }
	Mod+Ctrl+2 { move-column-to-workspace 2; }
	Mod+Ctrl+3 { move-column-to-workspace 3; }
	Mod+Ctrl+4 { move-column-to-workspace 4; }
	Mod+Ctrl+5 { move-column-to-workspace 5; }
	Mod+Ctrl+6 { move-column-to-workspace 6; }
	Mod+Ctrl+7 { move-column-to-workspace 7; }
	Mod+Ctrl+8 { move-column-to-workspace 8; }
	Mod+Ctrl+9 { move-column-to-workspace 9; }

	// Alternatively, there are commands to move just a single window:
	// Mod+Ctrl+1 { move-window-to-workspace 1; }

	// Switches focus between the current and the previous workspace.
	// Mod+Tab { focus-workspace-previous; }

	// The following binds move the focused window in and out of a column.
	// If the window is alone, they will consume it into the nearby column to the side.
	// If the window is already in a column, they will expel it out.
	Mod+Ctrl+Y { consume-or-expel-window-left; }
	Mod+Ctrl+O { consume-or-expel-window-right; }

	// Consume one window from the right to the bottom of the focused column.
	Mod+Comma { consume-window-into-column; }
	// Expel the bottom window from the focused column to the right.
	Mod+Period { expel-window-from-column; }

	Mod+R { switch-preset-column-width; }
	// Cycling through the presets in reverse order is also possible.
	// Mod+R { switch-preset-column-width-back; }
	Mod+Shift+R { switch-preset-window-height; }
	Mod+Ctrl+R { reset-window-height; }
	Mod+F { maximize-column; }
	Mod+Shift+F { fullscreen-window; }

	// Expand the focused column to space not taken up by other fully visible columns.
	// Makes the column "fill the rest of the space".
	Mod+Ctrl+F { expand-column-to-available-width; }

	Mod+C { center-column; }

	// Center all fully visible columns on screen.
	Mod+Ctrl+C { center-visible-columns; }

	// Finer width adjustments.
	// This command can also:
	// * set width in pixels: "1000"
	// * adjust width in pixels: "-5" or "+5"
	// * set width as a percentage of screen width: "25%"
	// * adjust width as a percentage of screen width: "-10%" or "+10%"
	// Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
	// set-column-width "100" will make the column occupy 200 physical screen pixels.
	Mod+Minus { set-column-width "-10%"; }
	Mod+Equal { set-column-width "+10%"; }

	// Finer height adjustments when in column with other windows.
	Mod+Shift+Minus { set-window-height "-10%"; }
	Mod+Shift+Equal { set-window-height "+10%"; }

	// Move the focused window between the floating and the tiling layout.
	Mod+V { toggle-window-floating; }
	Mod+Shift+V { switch-focus-between-floating-and-tiling; }

	// Toggle tabbed column display mode.
	// Windows in this column will appear as vertical tabs,
	// rather than stacked on top of each other.
	Mod+W { toggle-column-tabbed-display; }

	// Actions to switch layouts.
	// Note: if you uncomment these, make sure you do NOT have
	// a matching layout switch hotkey configured in xkb options above.
	// Having both at once on the same hotkey will break the switching,
	// since it will switch twice upon pressing the hotkey (once by xkb, once by niri).
	// Mod+Space	   { switch-layout "next"; }
	// Mod+Shift+Space { switch-layout "prev"; }

	Print { screenshot; }
	Ctrl+Print { screenshot-screen; }
	Alt+Print { screenshot-window; }

	// Applications such as remote-desktop clients and software KVM switches may
	// request that niri stops processing the keyboard shortcuts defined here
	// so they may, for example, forward the key presses as-is to a remote machine.
	// It's a good idea to bind an escape hatch to toggle the inhibitor,
	// so a buggy application can't hold your session hostage.
	//
	// The allow-inhibiting=false property can be applied to other binds as well,
	// which ensures niri always processes them, even when an inhibitor is active.
	Mod+Escape allow-inhibiting=false { toggle-keyboard-shortcuts-inhibit; }

	// The quit action will show a confirmation dialog to avoid accidental exits.
	Mod+Shift+E { quit; }
	Ctrl+Alt+Delete { quit; }

	// Powers off the monitors. To turn them back on, do any input like
	// moving the mouse or pressing any other key.
	Mod+Shift+P { power-off-monitors; }
}
